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Cperka

Cperka

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Cperka
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  • I didn't (at) him, just wanted to say my piece and shut up afterwards

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/371467#Comment_371467

    Yea the build is Whispers, Unrelenting, any obsession perk, and TOTH. Never sleep anyone. Use Whispers to find them so you can make them hear the lullaby to spook them. Unrelenting so you can swing at them while they are awake for more spooks. Obsession perk just to make someone an obsession for yet more spooks, and TOTH to scare them into thinking you might have NOED for the icing on your cake of spooks.

    It's hilarious to just stand there watching survivors get all scared and stuff, but by the end of the game they will usually realize whats going on and just leave.

    The biggest troll though is that it's impossible for them to pip. They earn no Evader unless you sleep them, they can't earn Benevolence since you don't hit/hook anyone, and at the start of the game you spook them so hard they rush gens and therefore can't get anything higher than silver Lightbringer. That's 1 point Benevolence, 4 points Unbroken, 0 points Evader, and at most 2 points Lightbringer, totalling 7 points which is a safety. Only 1 has a chance to pip if they do a gen, your TOTH, and both exit gates, which will never happen as survivors just rush everything and never share. And since they don't share at least 1 survivor will depip from it too.

    And the best part is that they can't troll you back. You have no collision so you can stand anywhere facing a wall and just go AFK, they can't get any BP from you nor trick you into holding them hostage by forcing you to body block. It's the absolute best troll in the game.


    That's... that's just so deliciously evil.

  • From among the free killers (those are the only ones I own right now) I think it's probably Hillbilly, since if you loop him properly through confined spaces the only thing he has going for him is his movement speed. Many people saying Huntress, but I feel like it's not that balanced for killer-side, as her terrible movement speed makes her far more difficult to apply generator pressure. At least that's my experience.

    The whole argument about Nurse being out of whack because she subverts "core mechanics of a game" is completely self-defeating. If you are subverting mechanics of the game it means that when Nurse is involved the game stops being "standard Dead By Daylight" but rather "Nurse Dead By Daylight", which is a game and a set of principles both sides have to learn anew to play it proficiently and therein lies balance. To get proficient enough at Nurse to make her truly unbalanced demands almost pro levels of dedication and hours put in in a consistent manner. It is such a mechanically complex killer to wield that counterplay to her in most games is just not being a ######### survivor...