Covens
Covens
About
- Username
- Covens
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Comments
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@Adjatha said:
I like that there's two threads on the Recent Discussions, back to back, one about nerfing Iridescent Head and one about nerfing Survive with Friends. One is an addon only Huntress has, has a negative effect on Huntress (fewer hatchets), costs a ton of blood points and gets consumed after use, and requires a tremendous skill ceiling to use effectively. The other affects killers of all ranks and types, requires no blood points, takes up no perk/addon slot, and lends tremendous information advantages to everybody involved no matter the skill level.
Gosh, I wonder which issue is more likely to be addressed with a sweeping nerf.
Yeah so we want both fixed. Iri head is mostly taken with intry belt (sorry is i types it wrong). You can then have 3 insta down hatchets that saves the killer a complete health state and the survivor a speed boost.
And very unfun for survivors.
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Nurse, Spirit, Freddy, Bubba, doctor, slinger and clown for some reason.
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@NoObzBoiYT said:
Do gens and escape easy. Use your brain and stop crying
These are the killers that i hate the most please understand that we play games to have Fun and holding M1 for a whole match in not the most amazing gameplay.
Edit: this is the ~ These are the
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@kaeru said:
If swf survivors are not meming around, they will win. Even if they bad at looping, they have all the info to do gens non stop. At least one survivor will always do gens. No urban evading at corner of the map, no 3 survivors going to unhook, no suicides. All that makes swf much stronger than solo queue. Even best killers rarely beat survivors at this point.
Yes i agree general good information and not wasting time is the best way to be effecient as a survivor. Most SWF just see the general abbuse of most mechanics.
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@NightWolfsFury said:
https://forum.deadbydaylight.com/en/discussion/comment/1870668#Comment_1870668
It would be mixed, just as the Best of the Best tournament showed, just like the games are for the average player. Killers were typically ranging anywhere from 0-4ks throughout the whole thing. Ayrun specifically TRASHED on some teams and secured quick 4ks. And these survivors are also considered the best of the best.
This question is flawed, as even tournaments show that a Wraith can 4k on Dead Dawg against some of the best survivors as an evenly matched killer player.
yeah because tournaments are real in this game. What i mean by this is that the pallet spawns and structers are randomly generated. Dead dawg saloon is mostly killer sided but that is for debate.
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@Fastball said:
These devs really have no idea how the perks work in real-time.
You could have made the block permanent, like for the rest of the match, and this perk still wouldn't get used much because even that wouldnt be that good.
Devs just dont realize how fast their games are over, versus how much time these perks buy you for using them.
i disagree, making it pernametn is broken and still does not do anything if there a no windows in the area
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@Blightgoesbrr said:
Rank system is the main problem. Once it's solved, balance decisions could be made quicker, I hope so at least.
i'm happy whe are getting mmr i'm i right :)
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@[Deleted User] said:
OoO would be fine if you couldn't bring it when you are in a group with more than 1 other person.
1 person taking a perk and basically giving it to everyone over comms is what is broken.
1 person takes it in a SWF and say you go against trapper; well his entire ability is literally useless and he is now just M1 choppy man.
Yes but i think a complete rework is beter like making it so that your team always sees your aura but every time a gen Gers completed your aura is revealed to the killer.
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Even if this was changed nobody will run it because it's a only helpful in this situation type perk.
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I think most survivors just already give up or play bad when it's a indoor map there not that bad (exept hawkings)
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This game is full of toxic survivors so don't feel bad when letting your down but you should try to be helpful to your team.
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A mode like this would make the game more scary. Because stealth killers will not be screwed by spine chill or any other of those perks.
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@MotherOfRaccoons said:
This ain't Fortnite. We don't need that kiddie thing. We need blood and death and suffering.
Cheers :)
I agree this game needs more gore and feel like a game of suffering.