Cduke08
Cduke08
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- Cduke08
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@KillermainBTWm8 said:
No One Escapes Death is bad game design, hear me out and make sure to read all the way to the end before commenting. No One Escapes Death is one of the most stupidly designed perks to exist it rivals current Rancor and old Dying Light. Except NOED is actually powerful which makes it stupid. The apparent counter to NOED is to do the totems and many call it your 2nd objective, however this cannot be true as it is not given as a clear objective and cleansing 5 totems for one perk is quite stupid game design. This perk punishes new players and Solos more than anything and doesn't effect SWF which furthers its bad game design. Also the killer is obviously failing and there should be some other requirement for the killer to get their NOED if you got this far congratulations this is bait. The perk also requires no skill. So here are the changes that I would recommend for the perk. You should have to hook every survivor open the exit gate and let 2 escape to activate NOED. This really seems like a fair change to me as the remaining ones will be able to be one shotted. This has been my unbiased opinion on NOED
They could do a rework for Noed, For Example: Keeping the Haste Effect for killer and change the Exposed Status effect for survivors to a different one Like Blindness, Hindered, or the new Oblivious. Or give the Killer the Haste and Undetectable Effect
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@Akuma said:
is badass awesome honestly.
Normally people running Plunderers because it gives you a higher chance to gain sth of a higher rarity.
But I dont like this perk because often I dont feel any difference between the loots with and without Plunderers. The only thing you can mention is you get way more keys and rainbow maps but personally I dont care for rainbow maps and key. Also items like the yellow and green medkit are dogshut. They heals you once like the brown. and the most toolboxes are at the same influence level.
So I started running Ace's perk and holy I love it. I mean I get insta heals, fast healing medkits which let me heal more than once or twice sometimes (2 needles or a needle + adherent wrap, abdominal dressings + stacks). I also had some juicy purple flashlights with good addons. And toolboxes become way stronger. One single addon can double the effectiveness of an item so much. I mean let me loot a brown medkit with a gel dressing and woula: 2 heals (mostly i really dont need more than 2 heals)
t's obviously not a meta perk because there are only 3 chests but having 3 good/strong items in the game? Love it. L o v e i t.
I stopped running Selfcare because it takes AGES to heal up. it feels like the infinite stairs in Super Mario 64. And everytime I find a medkit with more ehaling speed or stacks Im a happy man.
Now I know why it's very rare and not rare like Plunderers.
Thanks devs, I found some fun in this game. the quality of my games got improved.
Pharmacy is also good with Ace in the hole