BruteSavageGaming
BruteSavageGaming
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@A_Skinny_Legend said:
Are you sure the box wasn't being carried by a survivor? Because based on my experience the chain hunt is too disruptive to do anything. Even solving the box.
Either that or the gen was nearly done anyway.
No, they definitely were able to do the gen through the chain hunt, and they let the chain hunt last like they didn't care. This was on Midwich so I'm not sure if they were just able to dodge/break chains while doing the gen?
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@LordRegal said:
I've played a lot of Pinhead since he came out and I can say chain hunt is what makes him scary. The slowdown on gens is annoying but inconsistent, that's not what makes chain hunt good. The single chains spawning on survivors in a chase isn't what makes chain hunt good. What makes it good is when you land your personal chain on them, the chain hunt is going to hit them with 1-2 more chains as they break the 3 you gave them, assuming you don't get screwed by RNG and the chains you personally spawned all get broken by terrain immediately. It's a guaranteed hit at most loops during a chain hunt because of this, and turns what's a fairly high skill cap power into something actually oppressive.
Ok, so I will add that I noticed all of this while playing on Midwich. So there could have also been a bunch of issues with terrain breaking and stuff.