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BlackMindPrime

BlackMindPrime

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BlackMindPrime
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  • It's crazy that in the forums I see all these "it's fine as is" players but when I play the game solo que I never get these survivors that can loop for days against Xeno and use turrets effectively because the turret "is fine."

  • @Reinami said:

    https://forums.bhvr.com/dead-by-daylight/discussion/404095/i-should-want-skill-checks-when-repairing

    You answered your own question there. Great skill checks give you extra progress on the gen. So if you get 5 skill checks it gives 1% more on the gen. So you get a free 5% of a gen done right there just by hitting the greats.

    yeah except I NEVER hit greats....like once a blue moon I get lucky somehow and hit great but often the game either doesn't give it to me and blows up my gen or I just continuously hit good *sad face*. Skill issue...yeah I know...I know *cries in a corner*

  • @supersonic853 said:

    Had a game as billy where i found meg. Hooked her. Found jake. Meg gets unhooked as im finishing hooking jake. Down and hook steve. Find meg and cheryl healing nearby. Redown and hook meg. "Tunneled me". I had hooked 2 people, One before she was unhooked. And one after. so its not like i chased her right away (it had been around 20-30 seconds after she was unhooked i found and downed her) But i guess from her position shed still be unhooked recently and she wanted to get a heal and get on a gen or something. So me going after her instead of cheryl was "tunneling", just wanted to see what peoples perception of tunneling is. Do you see it as if anyones been hooked after the person they are fair game? Is it a time based thing? Or is it just proxy camping into running them down to secure them again?

    Devil's Advocate here. You could have went for the Cheryl. Instead you went for the target that already has been hooked and was caught unaware so "ez hook." Instead of going for the target you yourself has stated you havent chased nor have you hooked. So....if it was a hook and they were healing at hook, sounds like you would have tunneled off hook. But...that is my opinion and so I can understand why the Meg would be annoyed. As a killer you also dont gain any chase points by just hitting the weak target and putting them on hook in 0.5 seconds. Chasing Cheryl would have at least given you that...but "ez hooks" right?

    You aren't me, obviously but I'll tell you what I do in those situations. I hit the meg and down her. Then I chase the Cheryl til I down her and put her on the hook. usually about this time the teammates have healed up Meg and reset. Which then I go for the Meg since I've already went for the Steve and the Jake. I usually intentionally play this way because it freaking sucks when everybody brings a cake but then one survivor can't play it cause they got put on hooks 3x at the beginning of the game. As a killer sure survivors make really dumb mistakes but you don't have to just keep going for the weakest player just cause they are weak. That is a choice tho. I tend to like to give my survivors all equal amount of play time because this game has enough entitlement killers that tunnel and camp. I don't just go for the Meg cause she somehow always seems to be out of position and ez to hook. But again..that's my playstyle.

  • @Thusly_Boned said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3641035#Comment_3641035

    That's the least significant part of the nerf, and any future buff will still have the end game deactivation, I'm sure. I'm sure it got some people's little rocks off to flip that middle finger at the killer on the way out (and boy was it hilarious to drop a mori on those people in the exit gate), but the real utility of DS is in the stun duration and extending chase, and how much time it can buy you in the middle of the match, when it matters the most.

    As it is now, the stun is too short to be useful unless you get picked up in just the right spot.

    you could have just kept scrolling. It didn't really need another "stun too short" response. We've established the stun is too short in like 8 different posts by like 8 different people. All I was adding to the conversation is that I liked when you could run out in the killer's face.

  • It was more useful when you could run out the gates in the killer face. Now when the exit gate turns it off it lost al lit's usefulness.

  • I'm having the exact same issue. I got a 56min penalty. So me and my friends played the customs. Guess what. It crashed me again! They play on console. I play on PC. I am the only one crashing.