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BabieBlossom

BabieBlossom

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BabieBlossom
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  • You can see the difference between Myers and killers more recently like Oni who sucks up blood until the metre is full, and THEN he can choose to keep the ability or activate it whenever he needs. Myers needs to go through the process of stalking, 99-ing and making sure it actually gets to 99 (some times it goes backwards... probably due to the ping/server) and then having to stalk again to activate it. it's super tedious but idk how they could implement a system like that. Ghost Face has the same thing except it works in a slightly different way, and his is fine the way it is since it's single target rather than global. It's an outdated mechanic that needs some love.

  • The world doesn't revolve around you. If you're having internet issues, that's your problem, not the Dev's. Just don't play if you know you're disconnecting. You're ruining other people's games too.

    You probably don't care about that, though...

  • When I was a new player I HATED going against him. Now he’s the most fun killer for me to verse and I also love playing him. The mind game potential is insane and it’s not nearly as frustrating as Spirit or Nurse.

  • They should at least remove the audio for primary and secondary attacks. People don’t need to know I missed or hit someone, there’s literally the injured icon bottom left for that. It’s also easy to tell if the killer had STBFL or not, depending on how fast each hit audio is.

  • I had the same Leatherface do this twice. Did it to one of my teammates, I told him he's doing it in an unfun way, then the next time we ran into each other he specifically went for me while using Nemesis to make me the obsession and face camped me. He said "tell the devs not to make a challenge to kill 10 obsessions". I guess he wouldn't mind someone doing that to him...

  • I hate using dark sense because it does the exact same thing that rancor does for the survivor with the aura reading. Thus, if you're the obsession and have dark sense there's no way you know the killer has rancor until the EXPOSED status is on your screen which seems extremely terrifying.

    I remember one time a teammate was in this exact situation, poor guy got sliced in half.

  • This whole thread is so cringe.

    1. Mori’s are definitely more OP than keys. All the killer had to do is hook one person then they can tunnel off hook, completely ignore any DS available and just eliminate a whole player like that.
    2. In order to use a key to unlock the hatch the survivors have to do the objective which takes more time than downing and hooking someone. This also means that one person or more has to die for it to even spawn before all gens are done.
    3. Yes, keys can spawn in chests but how often do you find a key that isn’t broken? You must be super lucky if that’s you.
    4. Of course Plunderer’s is going to give you more chances of getting purple or red keys. That’s the whole point of the perk; to increase the chances of getting better items.
    5. Yes, 4 survivors can bring a key. Is it worth it? No. I’ve never seen this, ever (because nobody does that! Do you really need to escape THAT badly?!)
    6. I definitely verse more mori’s than keys. You CAN dodge a lobby with a key or “just bring a mori”. Can you BRING a key to counter a mori? Does a key even counter a mori?
    7. You can use a mori every game if you: manage to hook someone or chose to use the mori. However, keys aren’t always used to solely unlock the hatch. There’s factors such as how many teammates are alive/dead, now many gens are done, etc. You don’t always get to use a key if you bring/find one. Again, you must be a literal God if you can pull this off.

    Everyone here is making it seem like keys are eliminating the killer after one gen or something ridiculous.

  • Well that's kind of dumb. What if the killer was right there? Wouldn't he be able to just close it even though I can't see it? Also, I wouldn't say I was "on" the hatch, I was in the stall more than on the hatch. I had to crawl a bit further; my character just got into the other room for the game to think I wasn't on it

  • Platform: PC

    What sound(s) was silent: The opposite, my character was making injured noises AFTER BEING HEALED

    The map you were playing on: Haddonfield

    The time frame when the error occurred (The date and time you had the issue): the whole 34 seconds, occurred 12 August at 8:15pm ACST

    I was playing Jake and got unhooked by Jane, she healed me first but when it finished my character started making injured noises. It stopped once I finished healing her. I had Iron Will Level 3.

    Unlisted video link: https://youtu.be/WFdE9nf_hYc

  • Platform: PC

    What sound(s) was silent: David King not making any noise while injured

    The map you were playing on: Haddonfield

    The time frame when the error occurred (The date and time you had the issue): the whole 69 seconds, occurred 13 August at 4:26pm ACST

    I was playing Pig and the David I was chasing made no sound from the moment I hit him and chased around, when I briefly left and found him again he was making noise, therefore he didn't have Iron Will.

    Unlisted video link: https://youtu.be/yc9bWOi9mvc

    Log file:

    DeadByDaylight.log