AsherBlack
AsherBlack
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- AsherBlack
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Sadly no, but you can use this to your advantage by using perks like Play With Your Food, to send a guard to your obsession and then leave chase to get a token. And even if you guard hits your obsession you wont lose a token cause it doesn't count as a special attack.
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@ReverseVelocity said:
giving the survivors more than enough time to run away making head on basically a auto escape perk
Are you complaining about Head On giving a Survivor distance if they successfully stun with it?
Head On is objectively the riskiest Exhaustion perk. It doesn't need a nerf.
Risky in certain situations, yes.
But what i am talking about with guaranteed distance is if they are somewhere like shack, and jump out of a locker they are guaranteed window and a insane amount of distance, because you either take the stun, or, you wait it out, but if you wait it out even after the animation is over you might still be stunned just for walking in the direction of the locker because of the delayed stun time. Making it a lose lose situation for the killer if they get the stun or not. Making any locker by a vault location a lose lose. I don't think Head On is a insanely op perk, i think its a perk that needs fixed and tweaked so it cant be abused like survivors have been doing in recent matches.