Antonia
Antonia
About
- Username
- Antonia
- Joined
- Visits
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Comments
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@Volfgang57 said:
Yes, can't be too careful about downloading things from the internet
But yes, her arms are definitely broken. It looks like the used a pose from a different survivor that just doesn't work with her model
It looks so silly lol, I made a PDF originally as I was going to put it in as a ticket to make a complaint as I feel spending money on this half arsed work was a little outrageous, but yes I see what you mean about downloading things you can never be too careful. But I really want them to fix this :(
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@Volfgang57 said:
Why is the file a PDF? I'm not downloading that
Better?
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@JPLongstreet said:
Isn't early access for 5 years about the same as an organized hobby or sumthin?
Literally lol.
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/1950767#Comment_1950767
Sorry, I didn’t see that part of the post but they did say that hitboxs will be fixed next week. It really sucks it’s like this but they did say that they can only put a certain amount of fixes before they hit a deadline which is stupid
I do understand what you are saying, but people really need to stop making excuses for them, I would much rather them put new content on hold until they fix the very basic broken mechanics that are literally driving their community to despair. Is the money train really that more important than the longevity of their game? It's really starting to make me wonder. Quick enough in pushing out new rifts so they can get that premium money, whilst all the while their emblem system is broken. I mean come on!!
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/1950651#Comment_1950651
then why is the UI changing next week if they don’t listen? Now before you say, yes they did not listen to us the first time when in the PTB reaction was negative but they did keep there word they wanted to see how console players liked the UI and everyone hated it now they are changing it. I don’t understand this mentality because they don’t listen once doesn’t automatically mean they don’t listen at all
With everything else that is going on, as I mentioned in the post, the UI is literally the least of the issues in this game, I wish people would stop harping on about the UI. That fix can literally wait, it is not as game breaking as what I mentioned previously.
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@Sheldun said:
So me and @Antonia went around the game in our own custom lobby, and we went to go and count the amount of pallets/windows we encountered and how many of them were considered safe/god/normal. In our findings:
There were 24 pallets on the map overall
12 of those pallets were god/safe (unmindgameable) and had to be broken.
There were 3 god windows
2 Infinites were potentially created based on setups
How on earth have they made the game a mess...
Literally ridiculous. I'm not sure what was going through the designers head when creating the set-up tbh. I'm thinking someone doesn't play killer at all!!!
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@Retromind said:
We have transcended alpha
Only just lol.
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@carnage4u said:
Rank has 0 value. When players in this game realize it means nothing and just play the game and treat it as a game and not some ranking system to measure if they qualify for some esport team, they will be better off.
It is literally the only thing to grind for in this game, it exists so I strive for it, its quite simple.
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@Rullisi said:
Tell me how to trigger connection errors so I can use that to depip myself to more proper rank
I'm not sure if you're being facetious or not, but if this has never happened to you then brilliant, but if you want to force a de-pip then just DC in game like all of the other triggered fools who don't get their own way, you will lose a pip and cuck your team at the same time, sure you will find that most satisfying.
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@Freudentrauma said:
The thing is, that their data is probably much more complex then we might think. And more then they talk about directly. Let's take Nurse e.g. We know her low average kill rate, but it's always pointed out, how she is more complex to take her average, because Nurse isn't really beginner friendly. So games can go very bad, if she isn't handled well. That probably even shows in data in some way. My guess it already shows, when you look at the variety of each kill amount.
Just that they probably didn't had the time to show that. Also think back about the joke teabag rate they had. Most likely they have data about chases as well. How much and how long survivor have been chases e.g. until getting hit. In general all data that we know is collected for stuff like Emblems, challenges, achievements etc. might be used.
Actually it's a good question how much data they collect per match, if I think about it....
I'm not really sure how complex it could be on a game this simple, unless you are referring to the sheer amount of data that was collected, but again, we can all assume anything, but knowing how it is collected, analysed and reviewed are way more relevant. Those three steps then determine the actual validity of the outcome, which at best in this situation is shady I'm afraid to say.
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So the data pool is already bias and narrowed, hmmm, interesting.
