4Snarfs
4Snarfs
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@danielmaster87 said:
I'm not talking about slugging 1 person for a little extra pressure. I'm talking about Leatherface or another killer ending a game in 1 or 2 minutes because the survivors physically can't get each other up before he comes back to them. Most of us agree that is not how the game should be played and isn't fun for anyone. My solution is to make a survivor's dying state recovery speed increase per downed survivor. In my opinion that would punish mass sluggers without encroaching too much on regular old slugging someone because of DS. A killer should 4k win with 9+ hooks as is intended, not 3 or 4 hooks or bleed outs.
This isn’t a problem. This is an option in gameplay. Just like tunneling or farming. What needs to be fixed, is when a host quits after the lobby and you lose all of your tools and perks. THATS an issue.