The number of chests needs to be increased.

There are some perks in this update that have improved interaction with chest, and even perks that were not mentioned in this update.

But what still puzzles me is why the developers don't add more chests by default? If the developers want to encourage interaction with chests to the point that they nerf Dominance so that survivors don't get punished for touching the chest, then why don't they add more chests?

You only have 3 chests on the map and one of them is in basement, so you only have 2 chests scattered across the map.

I mean, you can use a coin to increase the number of chests, but that requires you to buy it. It's not a good design to have to use a coin just to be able to use chests perks for fun and good use.

Adding one chest, is that too much to ask??

You can say that chest is useless and all that repetitive talk, but that's not what I'm talking about in my post.

Comments

  • A lot of people on the forums, including me, have been asking for 5 chests in every trial for these niche perks and builds. I think it would be a great change for them, and simultaneously BHVR could get rid of all coin addons to remove bloodweb clutter.

  • @Arcturus said:

    A lot of people on the forums, including me, have been asking for 5 chests in every trial for these niche perks and builds. I think it would be a great change for them, and simultaneously BHVR could get rid of all coin addons to remove bloodweb clutter.

    Honestly? I like coins, I'm in favor of keeping them, even if the number of chests increases by default.

  • @Arcturus said:

    A lot of people on the forums, including me, have been asking for 5 chests in every trial for these niche perks and builds. I think it would be a great change for them, and simultaneously BHVR could get rid of all coin addons to remove bloodweb clutter.

    Coins should 100% stay. Like, even if everyone brings a purple coin you aren't going to get more value from a chest build than you are from just bringing a normal build.

  • @Boons123 said:

    There are some perks in this update that have improved interaction with chest, and even perks that were not mentioned in this update.

    But what still puzzles me is why the developers don't add more chests by default? If the developers want to encourage interaction with chests to the point that they nerf Dominance so that survivors don't get punished for touching the chest, then why don't they add more chests?

    You only have 3 chests on the map and one of them is in basement, so you only have 2 chests scattered across the map.

    I mean, you can use a coin to increase the number of chests, but that requires you to buy it. It's not a good design to have to use a coin just to be able to use chests perks for fun and good use.

    Adding one chest, is that too much to ask??

    You can say that chest is useless and all that repetitive talk, but that's not what I'm talking about in my post.

    It would be nice, but would cause issues with the coin offerings. If used alone, the cut coin killer offering makes it so that the only chest on the map is in the basement.

  • Give! Us! More! Chests! <3

  • @Boons123 said:

    There are some perks in this update that have improved interaction with chest, and even perks that were not mentioned in this update.

    But what still puzzles me is why the developers don't add more chests by default? If the developers want to encourage interaction with chests to the point that they nerf Dominance so that survivors don't get punished for touching the chest, then why don't they add more chests?

    You only have 3 chests on the map and one of them is in basement, so you only have 2 chests scattered across the map.

    I mean, you can use a coin to increase the number of chests, but that requires you to buy it. It's not a good design to have to use a coin just to be able to use chests perks for fun and good use.

    Adding one chest, is that too much to ask??

    You can say that chest is useless and all that repetitive talk, but that's not what I'm talking about in my post.

    i like running chest builds and run shiny coin everytime with rummage perks and still there aren't enough chests

  • @Boons123 said:

    There are some perks in this update that have improved interaction with chest, and even perks that were not mentioned in this update.

    But what still puzzles me is why the developers don't add more chests by default? If the developers want to encourage interaction with chests to the point that they nerf Dominance so that survivors don't get punished for touching the chest, then why don't they add more chests?

    You only have 3 chests on the map and one of them is in basement, so you only have 2 chests scattered across the map.

    I mean, you can use a coin to increase the number of chests, but that requires you to buy it. It's not a good design to have to use a coin just to be able to use chests perks for fun and good use.

    Adding one chest, is that too much to ask??

    You can say that chest is useless and all that repetitive talk, but that's not what I'm talking about in my post.

    @Rokku_Rorru said:

    Give! Us! More! Chests! <3

    I raise UVX in agreement.

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    please make chest up to 8 or more

    Let [Human Greed] Great Again.

    Slug survivor and Always knows when other survivors are came for rescue.

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  • I loved this when we had the anniversary offering that gave us extra chests, I used the heck out of that build on my Unknown LOL so fun