Make cross examination an anti tunneling perk
Basically leave the perk as it is right now, but make it activate when you're unhooked and last like 90 seconds or something, so it can help to lose the killer when tunneling. Because the incoming change will make it kinda niche and not so good
Comments
It's already live.
Nah, I love the new marks mechanic, just rework it to not elusive. While on light marks killer is revealed to you for certain time. Works in and out of chase to make auras more prominent.
it’s not live yet. they changed the wording in the description too early. it still activates in a chase as of 10.0.2
Yeah, I noticed too. I'm kinda worried that they will make it longer duration and people will just rat around.
i don’t think they’ll make the duration longer. they already showed us what the 10.0.3 version of the perk will be (the same as now, except not in a chase).
tbh i hope they don’t go through with the nerf. it feels like one of those potentially busted perks against a below average killer player but against anyone good at killer player, the perk does nothing. and a lot of people went insane over this perk but since it’s came out, i haven’t heard anyone complaining that it’s losing them games or giving survivors “free chase escapes.”
and if they do go through with the nerf, the perk will be dead. it will be like fast track where you’ll actively be throwing just by bringing the perk.
They will 100 % nerf it. I don't think the perk is crazy busted but I do agree if we make perks that make impossible pinpointing whether someone's cheating or not might a be a problematic design. I do agree that lucky break is overall more consistent and may be in urge to be reworked as well. And no, it's low usage doesn't say it's not overpowered.