Suggestion to improve 1v1
Going straight to the point: I know that 1v1 is supposed to be played by both players taking turns as the same killer, but instead of this how about set a timer for each killer individually based on how strong or weak he/she is?
Example: we have a Nurse main and a Dracula main facing each other, but both will have to play as either Nurse or Dracula, so instead of that we set that surviving a Nurse for 30s as the threshold while Dracula could be 50s and every second more than that earn you bonus points.
Like I would love to play like this with a friend who have his mains being totally different from mine. He plays his and I play mine.
Comments
there should not be chase timer differences, there isnt a rule on how fast you should get a down with each killer, thats got a ton of variables and is subjective. there should be an even playingfield in a 1v1. different killers with different target times is not a even playing field.
use the sandbox mode for that.
I don't know too much about the 1v1s, I don't even do 1v1s personally.
I mean, the whole purpose of a genuine 1v1 is learning how to loop better versus how to use a killer functionally.
I don't think anyone in the comp scene (which is where it originated) do Nurse 1v1s unless they're trying to get better at going against Nurse.
That's why a lot of 1v1s involve Trapper, I think the core point of a 1v1 would be locked on a specific killer. It makes no sense for a Dracula main to use Dracula against the Nurse player and vice versa. They operate and are functionally completely different from one another.
But if it works like that, then sure. It's not normally how 1v1s operate, however.
I mean as an option.
People who want to use the same killer go with option 1
Players who want each to use a killer go with 2 :)
I see, I'm just saying it doesn't work like that.
It doesn't make much sense to have 1v1s work like that, but as a casual game mode sure.
I feel that should be renamed to versus mode if anything. It would be difficult to determine who wins a 1v1 if both sides are using different killers.
You need to have a baseline - imagine someone is using Hag versus Hillbilly as an example, lol.
To clarify, as someone who HAS been playing 1v1s with other members in the community.
Usually, the players agree on one killer before the game starts, and then selects the map, based on what is the ideal for that particular killer. Say Blood Lodge if you pick Billy for instance, Wrecker's Yard if you pick Demo, or Suffocation Pit for Trapper.
Then the players meet up at shack, with the survivor in the most favorable position (closer to connecting loops).
The game (and timer) starts when the survivor crouches down, and the killer lunges into shack.
From there, the goal is to last longest (as survivor) or catch the survivor faster than the other player (as killer).
Once the survivor goes down, the match ends, and the players swap positions.
You can also agree on a "best of 3" scenario, where you both pick your best killers, and then decide on a tiebreaker killer if that is needed. But both players has to play the other's killer choices. That is the most important thing.