Shouldn't Machine Learning activate during endgame?

Machine learning is a killer perk that gives you the undetectable status effect and the haste status effect when the generator you most recently damaged is completed.

When the last generator is completed any remaining generators complete aswell we know that they are completed and powered on because of the perk batteries included. Which gives us the haste as a fact when we are near a generator that is completed including generators completed due to endgame collapse starting.

So if machine learning is on a generator but not the one that is completed by survivors that starts endgame shouldn't it still give you the status effects as the generator will still complete?

I think this would be useful as it would guarantee atleast 1 use of this perk so aslong as You've kicked a generator.

This would also provide a better option for stealth in endgame collapse

1000038232.png https://youtu.be/h_cKzz7dcQ4?si=8U2xpHbtMZOyiP79

Comments

  • I thought that’s the point of the perk. Many people bring this perk for endgame

  • @tes said:

    I thought that’s the point of the perk. Many people bring this perk for endgame

    Im sure many people do and 2/3's of the time they probably don't even get value

    becasue theirs 3 gens in end game and only 1 can be effected meaning more than half the time the perk does not get value, especially if the survivors know its in play

    In which the unique animation for damaging the generator blatantly gives away the perk if a survivor see's it

    if the perk did not have this unique animation alone i could see this perk getting more value and use

  • @Swampfox said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4017287#Comment_4017287

    Im sure many people do and 2/3's of the time they probably don't even get value

    becasue theirs 3 gens in end game and only 1 can be effected meaning more than half the time the perk does not get value, especially if the survivors know its in play

    In which the unique animation for damaging the generator blatantly gives away the perk if a survivor see's it

    if the perk did not have this unique animation alone i could see this perk getting more value and use

    This perk is already pretty weak and inconsistent. Just that fact people can see effect and on principle ignore doing this gen - cool, maybe

    Maybe it’s worthy to remove condition of gen kick and make it working like deadlock to provide more value

  • I thought it already did work like that.

  • @SoGo said:

    I thought it already did work like that.

    I'd of thought so too but it appears that it does not, i show a clip of forcing end game collapse and the perk does not work

    but have also experienced survivors ignoring affected generators

    Yet, when this happens and they power gates/start end game machine learning does not activate

  • @tes said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4017476#Comment_4017476

    This perk is already pretty weak and inconsistent. Just that fact people can see effect and on principle ignore doing this gen - cool, maybe

    Maybe it’s worthy to remove condition of gen kick and make it working like deadlock to provide more value

    I feel like thats a great idea for a perk on its own but with the benefits from machine learning if that were how it worked that'd be 5 minutes in total of undetectable removing the terror radius for potentially half the game

    I'd say this would make a good perk with maybe half the time/percentages, maybe even stacking and growing more punishing for survivors doing generator's to quickly but i think that would make for a better, sepearate perk on its own

  • @Swampfox said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4017482#Comment_4017482

    I feel like thats a great idea for a perk on its own but with the benefits from machine learning if that were how it worked that'd be 5 minutes in total of undetectable removing the terror radius for potentially half the game

    I'd say this would make a good perk with maybe half the time/percentages, maybe even stacking and growing more punishing for survivors doing generator's to quickly but i think that would make for a better, sepearate perk on its own

    I think stacking on principle of grim embrace would be the best answer, like from 15 seconds to whole minute

    I don’t find undetactable somehow broken… strong killers are made with principles of being loud, big and everything else. If you pay attention it’s not hard to deal with stealth Billy

    The only issue I may see is Huntress and maybe Nurse with Unknown. But Nurse breaks everything… so 10 sec should be fine

  • @tes said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4017503#Comment_4017503

    I think stacking on principle of grim embrace would be the best answer, like from 15 seconds to whole minute

    I don’t find undetactable somehow broken… strong killers are made with principles of being loud, big and everything else. If you pay attention it’s not hard to deal with stealth Billy

    The only issue I may see is Huntress and maybe Nurse with Unknown. But Nurse breaks everything… so 10 sec should be fine

    I wasn't saying undetectable was broken i was saying how long it would last, may be wasn't trying to put Your idea down, honestly i think its a great idea

    And as for "stacking on principal of grim embrace" i assume it'd be like first 4 gens give the benefits for between 15 or 30 seconds and the last gen gives a minute i think that'd be a perfect idea :)

  • @Swampfox said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4017505#Comment_4017505

    I wasn't saying undetectable was broken i was saying how long it would last, may be wasn't trying to put Your idea down, honestly i think its a great idea

    And as for "stacking on principal of grim embrace" i assume it'd be like first 4 gens give the benefits for between 15 or 30 seconds and the last gen gives a minute i think that'd be a perfect idea :)

    I just love using trail of torments and sometimes have matches where survivors struggling to immediately turn it off, so having 4 minutes of undetectable isn’t something special for me

    I thought this status don’t really bring value. Honestly, I don’t know why, maybe because I’m pretty anxious and it’s harder to use it against me specifically when I playing survivor