hooks/gens being covered in red is really disorienting and nothing was learned from last year.
Last Blood Moon, everyone and their mother complained about the fact that EVERYTHING being red/covered in blood was really disorienting and basically made tracking with killer impossible.
While the bloodzones being gone is an improvement, visually anyway. The event hooks and generators are still covered in bloody tendrils, which is really confusing because I keep mistaking them for scratch marks from afar. This was one of the big points that I and others brought up alot, and It's disappointing to see that they haven't been changed, even just lessening the intensity of the red glow, or making it a different shade of red.
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It's extra bad on RPD - everything is a scratch mark if you squint all game
Just had a match on Toba's Landing, kept losing nearly every chase because everything was a blur of red.
I can see how it could be disorienting to some but personally I haven't had the hardest time dealing with it so far. I imagine it's worse for people with bad vision or stigmatism. It def is one of those accessibility things that should be optional at the very least. Especially because such a huge part of killer gameplay revolves around following chase marks.
It is an operation that has not renovated Borgo for years. A killer play would give you a sense of the visual awfulness, but I can only assume that the development team hasn't played with it at all.