Hitboxes to curve / follow the survivors body

When we get injured we slouch, and we're crouching, we're bend down.

The hitbox bubble should be dynamic and follow that.

Doesn't make sense why it shouldn't.

Is this possible to be done?

Comments

  • The Hitbox already follows crouching.

    If the Survivors has a slouch hitbox it would change how difficult survivors would be to hit in their new stage.
    Multiple Killers could experience issues, leading to needing balance adjustments.
    Multiple Loops could be much harder to do if your hit box intersects with the environment in a new way.

    You are basically asking bHVR to have to deal with MANY MORE ISSUES over the next 4 years, having to revisit many small parts.
    If I was bHVR, idd say no.

  • @Emeal said:

    The Hitbox already follows crouching.

    If the Survivors has a slouch hitbox it would change how difficult survivors would be to hit in their new stage.
    Multiple Killers could experience issues, leading to needing balance adjustments.
    Multiple Loops could be much harder to do if your hit box intersects with the environment in a new way.

    You are basically asking bHVR to have to deal with MANY MORE ISSUES over the next 4 years, having to revisit many small parts.
    If I was bHVR, idd say no.

    so what's the point of crouching then if it doesn't do anything? lol. And I don't see how there's an issue to just make the hitbox smaller to mimic a crouch. shrugs

  • @epi said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3756036#Comment_3756036

    so what's the point of crouching then if it doesn't do anything? lol. And I don't see how there's an issue to just make the hitbox smaller to mimic a crouch. shrugs

    Crouching does lower your hit box.