Unbound doesn't activate when a Survivor is put in the dying state?
I've been running it on Legion and I've noticed that the perk only activates when a Survivor goes from healthy to injured. This makes it a lot less useful and seems like a pretty weird and pointless restriction.
It should activate when a Survivor loses a health state at all.
Comments
Yeah it's like Hysteria where it only works when a healthy survivor is put into the injured state.
I agree it should work on any health state loss, it's weird and unnecessary that it doesn't. I wanted to try it on Myers until I found out that it works like this, and because he instadowns survivors in tier 3 he can't activate the perk.
Damn. Both Hysteria and this perk should apply on the dying state as well. Either perk wouldn't be amazing even if it activated when a Survivor was put into the dying state.
I just hope they change it, otherwise I can see Unbound being added to the pile of unused perks waiting to be reworked like Hysteria is at the moment.
I think Hysteria is fine the way it is, because the Oblivious status effect is only applied to injured survivors. So it wouldn't make much sense for the perk to trigger knocking a survivor into dying state and no survivors are in injured state.
Hysteria is a pretty terrible perk. Just because it only affects injured survivors doesn't mean it should only be limited to activating only when a Survivor is injured.
Besides, you could just make it not go on cooldown when there are no injured Survivors (only dying or healthy), or, better yet, ditch the cooldown altogether as well.
Considering oppression has the issue of triggering when it effects 0 gens, I don't have high hopes of making hysteria not just trigger regardless if it gives you any value.
Besides there are other ways the perk could be buffed besides changing the triggering condition. 30 seconds of obliviousness is pretty much nothing as it is.
I think 30 seconds would be pretty decent if it could apply on every hit and reapply when it's already active.