Demogorgon undetectable is completely useless
Currently, as of patch 7.5.0 and PTB 7.6.0, Demogorgon's undetectable only activates once it has emerged from the portal. Survivors can hear the heartbeat rapidly increase when he's underneath them traveling and know that he is nearby. This completely destroys the stealth aspect of its character. Other killers like the Dredge already have undetectable while traveling, why can't Demo?
Multiple of his addons are completely useless because of this, including the Iridescent Red Moss, Very Rare Vermillion Webcap (already a horrible addon), and the Violet Waxcap (one of the worst addons in the game atm, please change it). I have tried to play stealth builds on him, but they only ever work if I use something that gives me undetectable before I teleport or don't teleport at all.
TLDR: Please make Demo undetectable during teleports like the Dredge, his stealth aspect is ruined without it
Comments
The logic is that when you beneath an active portal, the survivor suffers from oblivious status effect which suppresses heartbeat.
The obvious problem is that survivor can disable portals and this is far too time efficient compare to demo placing the portal. Demo's portals being cleansed remove his map mobility. cleansing mechanic makes his stealth and map mobility weak. It is currently only good for 3 gen which acts a little bit like the old skull merchant drones where killer can pressure other areas but gain automatic surveillance on their pre-determined 3 gen.
yeah but if the portal is anywhere except directly underneath you, its still useless. removes the stealth aspect of it entirely
you can use monitor&abuse to reduce your tr to 24 then use red moss to extend duration of undetectable as you walk to the gen. this makes it that you can place portals 25 meter away from gen then use portal to ambush survivors
the real issue is that in order for demo to use his portals for both functionality, he needs double portal a gen but he only has 6 portals so the most he can double portal gen is 3 gen at base-kit.
the buffs that he needs is something like
-portal count increased from 6 to 11
-Lifeguard whistle base-kit, Add-on reworked to give 80 second of Mangled and Hemmorhage.
-increasing portal cleansing time from 12 second to 20 seconds[Upside Resin base-kit]
-Reduced Upside down Resin from 40% to 12%,
-Reduced Thorny Vines from 11% to 8%.
Now he can get value out of his portals which would grant him stealth capacity, a secondary objective for survivors to do and reliable map mobility.