Did they break Blights bumps for Yamaoka with the current patch?

Just had a game with Blight on Yamaoka that was totally unplayable for me (no Blight main). I know Yamaoka can be tricky, but I legit glided past my intended slam points with every second rush, and got stuck on small ledges I could not even see.

Was is always this bad, was I just unlucky, or did something break about bump detection in the current patch?

Comments

  • Before borgo and the new red forest, Yamaoka was always second worst after swamp. A lot of things on the map have shaky collision and the tree roots block the ability to get collision on the tree itself. I haven't played on it this patch but I would doubt any collision has been changed there.

  • I feel I’ve noticed it too. The map feels less tolerable now than it already was.. I despise swamp and Yamaoka.

  • @HugTechLover said:

    I feel I’ve noticed it too. The map feels less tolerable now than it already was.. I despise swamp and Yamaoka.

    And you are Blight main, right? So I guess there was instead something changed (if intended or not).

  • @CaulDrohn said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3414913#Comment_3414913

    And you are Blight main, right? So I guess there was instead something changed (if intended or not).

    It's not just blight I was playing nurse for a tome challenge and I kept thinking I was messing up my blink count because I couldn't second blink but nope everytime I checked I had 1 blink left.

    I think people are just starting to notice the bugs.