Idea to make the perks hide the scratch marks better

There are plenty of perks that hide the scratch marks like ( Low Profile - Teamwork: Collective Stealth - Poised - and others) but even if the killer doesn't see you, he can still hear the loud running footsteps

I mean, what's the point of hiding the scratch marks when the killer can still hear your running footsteps clearly, and he can tell where you've gone?

Even if you are hiding, the sounds of rhythmic breathing can be heard clearly even if you are hiding inside the Locker

I have suggestions:

1- Make the sounds of footsteps running less if you are using perk. It hides your scratch marks between 50% to 75%

2-Reduce regular breathing sounds by 25%

This way you will get more benefit from these Perks and it will be more interesting


-and thanks

Comments

  • I think the point of Scratch mark perks if to prevent the Killer finding your position from long range, if you are running around and the killer is close enough to hear you. You are either in a chase or should be. These perks does not mean you should make no attempts at hiding yourself, its just the scratchmarks.

  • @Emeal said:

    I think the point of Scratch mark perks if to prevent the Killer finding your position from long range, if you are running around and the killer is close enough to hear you. You are either in a chase or should be. These perks does not mean you should make no attempts at hiding yourself, its just the scratchmarks.

    I don't think so because (Parental Guidance) is used while being chased

  • @Boons123 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3390523#Comment_3390523

    I don't think so because (Parental Guidance) is used while being chased

    Right, what I mean is each of those perks have a purpose Parental Guidance can get you out of a chase if you hit the Killer with a pallet. And while it would certainly be a buff to slap on  50% to 75% scratchmark reductions and 25% breathing sound, it would not speak to the purpose of the perk. Thats my point.

  • @Emeal said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3390542#Comment_3390542

    Right, what I mean is each of those perks have a purpose Parental Guidance can get you out of a chase if you hit the Killer with a pallet. And while it would certainly be a buff to slap on  50% to 75% scratchmark reductions and 25% breathing sound, it would not speak to the purpose of the perk. Thats my point.

    I understood you, but my idea does not make this perks OP, but more useful, because its goal is to waste the killer, and whether you are far or close to him, it enhances the style of stealth, and this is part of his game, and I see that loud running sounds and loud rhythmic breathing sounds like (Jeff, David, Meg, and others) do not help these perks

    Point correction:I mean the reduction of running sounds between 50% and 75% and not gradually like (overcharge)

  • @Boons123 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3390551#Comment_3390551

    I understood you, but my idea does not make this perks OP, but more useful, because its goal is to waste the killer, and whether you are far or close to him, it enhances the style of stealth, and this is part of his game, and I see that loud running sounds and loud rhythmic breathing sounds like (Jeff, David, Meg, and others) do not help these perks

    Point correction:I mean the reduction of running sounds between 50% and 75% and not gradually like (overcharge)

    I had an idea for a perk that reduces footstep sound by 25%. Reduced breathing sound is a perk and the perk is called Iron will however the perk only works when injured for balance reasons.

    Footstep sounds and blood-marks are reason why boon:shadow step is not a very good perk and in my opinion is worse boon perk in the game. At the same time, buffing it could potentially give game-breaking stealth ability. I think large reason why the game has heavy restrictions on stealth perks is because the killer losing the survivor in the chase is highest reward in the game. It goes past endurance perks or anything else in the game because killer cannot eliminate survivors if he cannot find them. Stalling a chase through looping is one thing, but escaping a killer entirely is exponentially more powerful then anything else for survivor

    For that reason, stealth has to be balanced in such a way that you need to commit all 4 perks to balance its effectiveness.

  • @Devil_hit11 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3390588#Comment_3390588

    I had an idea for a perk that reduces footstep sound by 25%. Reduced breathing sound is a perk and the perk is called Iron will however the perk only works when injured for balance reasons.

    Footstep sounds and blood-marks are reason why boon:shadow step is not a very good perk and in my opinion is worse boon perk in the game. At the same time, buffing it could potentially give game-breaking stealth ability. I think large reason why the game has heavy restrictions on stealth perks is because the killer losing the survivor in the chase is highest reward in the game. It goes past endurance perks or anything else in the game because killer cannot eliminate survivors if he cannot find them. Stalling a chase through looping is one thing, but escaping a killer entirely is exponentially more powerful then anything else for survivor

    For that reason, stealth has to be balanced in such a way that you need to commit all 4 perks to balance its effectiveness.

    Well, it's not a guarantee of escaping a killer completely, and all Perks that hide scratch marks have positive and negative aspects and cannot be abused

    Some perks have requirements to be activated and I don't think reducing the normal breathing sound (not pain grunts) by 25% would be as powerful in chase as it improves stealth style more than chase style

    Developers can adopt and modify this idea (I just suggested it)

    Point clarification: All of these suggestions only occur if the scratch marks are masked using these Perks

    Thank you. I really enjoy these discussions, which are free from bigotry and hate