Is Spirits Directional Audio fixed?

I just played against a spirit and everything sounded normal again. Does it for you too? The patch notes are confusing

Comments

  • It's a bigger nerf than her original directional audio. It's crystal clear over terror radius music, bell noises, piano noises, and everything else. And zero sound occlusion, or anything else that might get in the way.

    I guess she wasn't considered nerfed enough when she had the original directional audio, and needed to be double nerfed to make sure she's as miserable as possible to play.

  • @Coffeecrashing said:

    It's a bigger nerf than her original directional audio. It's crystal clear over terror radius music, bell noises, piano noises, and everything else. And zero sound occlusion, or anything else that might get in the way.

    I guess she wasn't considered nerfed enough when she had the original directional audio, and needed to be double nerfed to make sure she's as miserable as possible to play.

    yeah, because Spirit was REALLY suffering from that nerf

    C tier killer at best

  • @Shroompy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3371157#Comment_3371157

    yeah, because Spirit was REALLY suffering from that nerf

    C tier killer at best

    It's so sad that Spirit is no longer considered one of the strongest killers in the game, with insane addons and some addons that are bugged and pull double duty as duration and recovery.

    Shame.

  • @Brokenbones said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3371173#Comment_3371173

    It's so sad that Spirit is no longer considered one of the strongest killers in the game, with insane addons and some addons that are bugged and pull double duty as duration and recovery.

    Shame.

    Bruh that aint a shame thats a win

    just like Sprint Burst being slept on

  • @Coffeecrashing said:

    It's a bigger nerf than her original directional audio. It's crystal clear over terror radius music, bell noises, piano noises, and everything else. And zero sound occlusion, or anything else that might get in the way.

    I guess she wasn't considered nerfed enough when she had the original directional audio, and needed to be double nerfed to make sure she's as miserable as possible to play.

    You mean, after yesterdays update it’s easier to hear where she’s phasing?

  • @Shroompy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3371157#Comment_3371157

    yeah, because Spirit was REALLY suffering from that nerf

    C tier killer at best

    That's sarcasm, right?

  • @Coffeecrashing said:

    It's a bigger nerf than her original directional audio. It's crystal clear over terror radius music, bell noises, piano noises, and everything else. And zero sound occlusion, or anything else that might get in the way.

    I guess she wasn't considered nerfed enough when she had the original directional audio, and needed to be double nerfed to make sure she's as miserable as possible to play.

    Yeah i have no idea what the devs were thinking 🙄 why make her audio crystal clear and easy to pinpoint and not suffer from sound occlusion but the survivors’ sounds are extremely garbage and inconsistent and have sound occlusion EVERY.SINGLE.TIME. It’s getting atrocious.

  • @ProudRinMain said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3371157#Comment_3371157

    Yeah i have no idea what the devs were thinking 🙄 why make her audio crystal clear and easy to pinpoint and not suffer from sound occlusion but the survivors’ sounds are extremely garbage and inconsistent and have sound occlusion EVERY.SINGLE.TIME. It’s getting atrocious.

    Because the only acceptable level of counterplay to a power appears to be 'the Survivors must have more knowledge about it than the Killer does'. At some point, you have to wonder why they aren't just making her visible, seeing as the sound has been made increasingly obvious to the point where you're only going to fail to pinpoint her if you're playing with mono speakers.

    Take a look at every status infliction power in the game, for instance. I think the only thing that involves some sort of buildup on Survivors that the Killer can observe is Pinhead, and that's just a timer before someone grabs the box.

  • @RainehDaze said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3371255#Comment_3371255

    Because the only acceptable level of counterplay to a power appears to be 'the Survivors must have more knowledge about it than the Killer does'. At some point, you have to wonder why they aren't just making her visible, seeing as the sound has been made increasingly obvious to the point where you're only going to fail to pinpoint her if you're playing with mono speakers.

    Take a look at every status infliction power in the game, for instance. I think the only thing that involves some sort of buildup on Survivors that the Killer can observe is Pinhead, and that's just a timer before someone grabs the box.

    Lmao so true 💯

  • Yes pretty sure at least. Now people can finally shut up and stop making threads titled "sPiRiT nEeDs tO bE KiLl sWiTcHeD!!"