The Halloween event, and why you should be happy it got delayed

As we all know, every update comes with bugs, but according to peanits he stated that they found a very bad bug and they were fixing it


They also mentioned something about the rift not working properly in the update about 3.3.0


This shows that the devs want to make this event as playable and fun as possible


You shouldn't be angry the event got delayed, you should be happy they actually wanted to do this with the event in the first place!

Comments

  • The biggest positive I see is that the insta heal and Nurse nerf is delayed aswell so I can milk em out as long as it lasts.

  • @Hoodied said:

    As we all know, every update comes with bugs, but according to peanits he stated that they found a very bad bug and they were fixing it

    They also mentioned something about the rift not working properly in the update about 3.3.0

    This shows that the devs want to make this event as playable and fun as possible

    You shouldn't be angry the event got delayed, you should be happy they actually wanted to do this with the event in the first place!

    That's not how it works. They announced archives and rifts in June. They have had since June to work on the update and get it ready for live. It would be different if it were some monumental feature that completely changes the core gameplay. But, it doesn't. It's essentially fancy achievements and a battlepass. They have had four months to work on achievements and a battle pass and failed to do so. They also failed to communicate this well enough to players and haven't stated what the bug actually was. For all we know they are just delaying the pc version again like they did with Spirit but won't actually tell us that. They need to communicate what is happening and what went wrong.

  • @Kenshin said:

    as always bhvr doesnt know how to communitcate and that was/is the problem. they still not telling us WHAT excatly the problem is. why? maybe they dont even know what the problem is? or they dont have enough ppl to work on it? they dont tell us and thats really shady.

    They told us exactly what the problem was

    @Peanits said:

    https://us.v-cdn.net/6030815/uploads/335/O136UWLHATWU.png

    Our plan was to release the 3.3.0 Mid-Chapter update along with the Withering Blight event on October 22nd, but due to some instability with the build, we decided it was best to postpone the launch until the major issues are resolved. We would like to take this opportunity to fill you in on what’s going on and where we stand with the 3.3.0 update.

    What caused the delay

    Given this is one of the largest updates for the game, including a large amount of changes and new content, some issues are unfortunately bound to pop up.

    First, in order to support the new features, we needed to update the backend which handles everything behind the scenes, such as: Saving your progress, handling purchases, making matches, and much more.

    We have also updated the engine to the Unreal Engine 4.22. The engine is like a foundation that the game is built on, and changes to the foundation can have an impact in other areas of the game.

    While minor issues with minimal to no impact on gameplay can be saved for an upcoming hotfix, we are not comfortable with releasing an update while large issues are present.

    What we are working on

    Backend Issues

    While updating the backend, we ran into an issue that prevented us from testing the patch on some platforms.

    Freezes & Crashes

    We have identified several crashes during the PTB and through our own testing. These crashes were too frequent for us to feel comfortable releasing the update as is.

    Certification

    Once we are satisfied with the update, we need to send it off for certification. This process varies from platform to platform and can take a few days.

    What we have fixed

    Some Instances of Crashing

    We have identified and fixed the causes of some of the crashes mentioned above.

    Various Visual Issues

    During testing, we identified some platform specific issues that would cause textures to flicker or switch to low detail versions.

    The Hag’s Power

    We discovered an issue that caused the Hag’s traps to sometimes not provide the option to teleport once triggered. This has since been fixed.

    F.A.Q.s

    What happens to the Withering Blight event?

    The Withering Blight event will still take place. The overall duration of the event will remain the same and the start and end dates will be shifted to match the release of the mid-chapter update. You will not lose any time in the event.

    What happens to The Rift?

    The Rift will still last for ten weeks starting with the release of 3.3.0. Like the Withering Blight event, you will not lose any days because of this delay.

    To sum up, the team is working very hard to get the issues fixed as soon as possible. Issues like these can be unpredictable, making it difficult to evaluate when they can be fixed. We do not want to rule out the possibility of having the update ready next week.

    Thank you for your patience and to everybody who participated in the PTB and reported these issues. We’ll be sure to follow up on this early next week. We’re as excited for the update as you are and we hope to have it available soon.

    The Dead by Daylight team

    Crashing, Visual glitches, hags teleport not working and back end glitches like progress not saving.

    Basically game breaking bugs.

  • not like they delayed stuff in the past and it was still bugged and broken

  • @TheHoodedOne

    Yeah no we shouldn't be happy about it.

    If QA was such a big thing, some bugs wouldn't exist in the game and you keep defending that while they have no problem to ask 1000? 1080? AC for a skin that isn't even working properly.

    Nobody noticed that clowns knife doesn't even show up when you equip it? Right...

  • @Hoodied said:

    As we all know, every update comes with bugs, but according to peanits he stated that they found a very bad bug and they were fixing it

    They also mentioned something about the rift not working properly in the update about 3.3.0

    This shows that the devs want to make this event as playable and fun as possible

    You shouldn't be angry the event got delayed, you should be happy they actually wanted to do this with the event in the first place!

    I don't ever doubt that the developers have the best of intentions. They don't want their game to be broken. They want us to have fun, and they want to be proud of what they are making. Their goal isn't to botch things or frustrate anyone. There is no malice on their part.

    I've said this elsewhere, but I DO believe that it was a mistake to handcuff the Halloween event -- a time-sensitive, calendar-specific event that is meant to coordinate around the real-world celebration occurring on October 31 -- to the launch of a major new game system and a new Unreal Engine upgrade.

    That's a lot of potential risk factors right there. The engine upgrade is a complete wildcard, because all they can do is hope it doesn't cause unforeseeable issues (and hope that they have enough time to be reactive, if it does). And the new Rifts/Archives system has been under construction for a long time now, but they couldn't get the issues ironed out between the 3.3.0 PTB and the target launch date. Just based on the forum silence and the botched communication timeline, I would suspect that the entirety of Behaviour is ON FIRE trying to get this all worked out. So, don't assume they're just sitting on their hands or whatever; there's undoubtedly enormous pressure in their office right now. Given the situation and the risk of failure, they really should have played it safe and repurposed last year's Hallowed Blight mechanics.

    After this is all resolved and in the rear view mirror, I hope that Behaviour: a) allows themselves a bigger window between PTB and launch for major new systems, to give themselves a bigger buffer to react to unforeseen problems; and b) the community management team is given more autonomy and unilateral power when it comes to crafting and deploying public messaging for these kinds of issues.

1 2 ›