Annoyed of 4 man DStrike?

Here i have some help:

Use a stopwatch/countdown.

That's it.. Not more.

I use it now for a few days and it makes life easier. Have to waste a bit of a seconds to press the button on my phone but it is worth it.

I actually don't care if survivors are going to rage against me cause of that. It's as far as i have seen not agaisnt the rules so..


Noone of these guys was able to use there DS and they played actually hard based on this perk (insta unhooks, jump in locker etc.)

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Tagged: Trusted

Comments

  • @Not_MintTea said:

    https://forum.deadbydaylight.com/en/discussion/comment/786534#Comment_786534

    Just run make your choice. If you have MYC maxed out then the timer will run for 60 seconds the same as the Decisive Strike timer. Also make your choice is a good perk as well so win/win.

    Oh, I'm not talking about the timer on Decisive Strike. ;)

  • @Mochan said:

    https://forum.deadbydaylight.com/en/discussion/comment/786869#Comment_786869

    Yeah, DS is really not as powerful as it should be. It's sort of like Thanatophobia. On paper Thanatophobia is a weak perk, it's only strong because there's a genrush epidemic.

    The main reason it's perceived as so powerful, is because so many killers just keep tunneling. Well of course you're going to eat DStrikes if that's the case.

    If you don't tunnel, you won't even know there a Dstrike. And the main reason DStrike is so common and meta, is because so many killers are just tunneling away (whether on purpose hard tunneling or soft tunneling).

    Good killers play "normally" as intended -- they hook and kill survivors as they go arund the map. They don't camp, they don't tunnel. And as they do that they learn optimal techniques to find and chase survivors. So they get good at the game and can 4K without resorting to cheap tricks.

    What about the swf that all bring BT and DS and have no fear of the Killer and unhook right in his face or five feet away from him so you swing at them and hit the 1 that was just unhooked doing no damage now there are two survivors running away. Are you supposed to intentionally chase the healthy one just so you're not accused of tunneling? Wouldn't it make more sense to chase the one that's injured? With these perks survivors don't have to fear unhooking each other right in front of the Killer and I don't think that's how the game was ever intended to be. Isn't that why you get more points for safe unhooks?

  • Just rebuff Enduring. It was the only thing keeping DS in check.

  • @Satsui said:

    Or you know, you can play without tunneling / camping with a nurse that has 3 blinks and noed.

    lol just saying.


    When survivors promote their own death by initiating actions that are conducive to tunneling and camping, then it's the right call.

  • @StupidPallets said:

    https://forum.deadbydaylight.com/en/discussion/comment/786536#Comment_786536

    When survivors promote their own death by initiating actions that are conducive to tunneling and camping, then it's the right call.

    Except that the OP mentioned nothing like that, so I can only assume it didn't happen, as if it did, he would be sure have mentioned it.

  • "Don't tunnel" they said.

    "It wouldn't trigger" they said.

    Didn't stop me from not tunneling and STILL getting my ass ds'd because of your ridiculously long timer.

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/787328#Comment_787328

    Wouldnt you have to do that when they get UNHOOKED, and not when they get downed?

    often when they unhook a survivor i probably not even notice it because i'm in chase or something (or simply i don't tunnel a surv) i kill the unhooked survivor only if he encounter me again so most times i don't remember how many seconds have passed from their unhook so i just say to Alexa to count 60s when i down him again

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