My opinion about something should be fixed
- DC problem: anyone dc will get a punishment of no BP earning in the following 24h, stackable.(not an ultimate fix but can at least make it better)
- Survivor caught in the locker shouldn't trigger DS. If DS were a punishment for tunneling, then the DS spamming by hiding in the locker should also be punished. And it doesn't make sense to let killer intentionally ignore the locker spammer.
- Left behind should be buffed. When the hatch spawns, you can see it within 16 meters. And when you were the last survivor, you can see it within 32 meters.
- Need 2 second to open the hatch by using key. Key is too OP and literally uncounterable even by Franklins'.
- Nerf Ruin: make the pause item shorter, from 5s to 2 or 3 sec. Five ruin miss = 25% progress + 25s waiting, way to long. Every game starting with finding ruin, no fun for both sides
- MOST IMPORTANT: secret offering shouldn't show in the load screen. So many times some bad player DC due to the killer carrying a mori. Survivor has the advantage of reusing items, so let's give our killer some fun.
I am a red rank survivor and purple rank killer, just my own opinion :p
Hope you like this post, have a nice day
Comments
Your opinion is yours and is just as valid as anyone elses.
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Ruin isn't even good, it's just the best option killers have. It definitely doesn't need nerfs. Only thing it needs it improved totem spawns.
I want punishments for DC's but that's a little too extreme imo.
Everything else looks good.