Idea for a future update: class system

[DISCLAIMER]

First, sorry for my bad english

Second, i'm not saying that i'm smarter than developers but i just want to share my ideas with you and maybe get the attention from BH to improve the game

[DISCLAIMER]


I hate the thing that in this game every survivor plays like the others when you have unlocked every perk; i would prefer have pros and cons with certain surv.

I will explain myself:





-the first solution is to divide survivor perks into 2 different genre, like general and class-oriented. Generals would be the actually common perks between every surv, and class-oriented some exclusive perks usable only for certain survivors ,or even survivor.


Also items would be limited to classes(medkit for the medics, torchlike for the runner class, etc...) and every surv would have different stats like speed, hits to being downed, recovery time, speed to sabotage, luck for chests,vaulting speed, number of vaults for the block and so on....


For example, claudette could be the medic-like class with faster healing but less running speed. Also with exclusive claudette perks (maybe 1 or 2) and others only for the medic class (shared between every medic)


Or again dwight could be and engineer class with better repair time but slow as ♥♥♥♥ or with few life points, using dwight specific perks, and engineer perks.







-the second solution, less complicated but meh for me could be a selection for a "specialization" in the lobby menu (maybe at the side of the item equipped)

These spec could be medic,engineer,bait,support for example, with bonus stats for the role and a unique to-be-activated ability, like the possibility to spot every gen and pallet to the rest of the team for the support, or the ability to instaheal a guy once for the medic.


So every player could select its play style but with different roles in every match (no multiple istances of the same class in a match)


---------------‐-----------------------------------------------

Thanks for the attention and dont forget that these are only ideas and i know that they require a lot of balances and study to be done so take it just for what is, ideas from a fan.

Comments

  • I like the idea! I think anything here would be a great way to diversify the current cast of characters.

    I would like to suggest a system that might be simpler to implement and maintain as new characters continue to be introduced.

    For killers AND survivors, divide the characters up into classes based on the 4 emblem categories. The main benefit of your class is a 5th perk slot limited to 1 related perk(or maybe up to 3-4 to choose between). The secondary benefit is that the maximum bloodpoints in your class category is increased by 2,000 points. (For example, if your character is in the Altruism class, then you can earn a max of 10,000 altruism points instead of the current 8,000.)


    Examples:

    Survivors

    Survival class: Extra perk is Decisive Strike (or choose between this and Self Care or Sprint Burst). Meg, Adam, etc.

    Objective class: Extra perk is Leader (or choose between this and Prove Thyself or Resilience). Feng, Quinten, etc.

    Altruism class: Extra perk is Autodidact (or choose between this and Empathy or Botany Knowledge). Claudette, Kate, etc.

    Boldness class: Extra perk is Dead Hard (or choose between this and Lithe or Balanced Landing). David, Bill, etc.


    Killers

    Brutality class: Extra perk is Unrelenting (or choose between this and Spirit Fury or Nurse’s Calling). Hag, Plague, etc.

    Deviousness class: Extra perk is Monitor & Abuse (or choose between this and Make Your Choice or Franklin’s Demise). Wraith, Myers, etc.

    Sacrifice class: Extra perk is Agitation (or choose between this and Hangman’s Trick or Mad Grit). Trapper, Doctor, etc.

    Hunting class: Extra perk is Shadowborn (or choose between this and Bloodhound or Spies form the Shadows). Huntress, Leatherface, etc.

  • @yobuddd said:

    I like your ideas! I think anything you mentioned would be a great way to diversify the current cast of characters. 

    I would like to suggest a system that might be simpler to implement and maintain as new characters continue to be introduced. 

    For killers AND survivors, divide the characters up into classes based on the 4 emblem categories. The main benefit of your class is a 5th perk slot limited to 1 related perk(or maybe up to 3-4 to choose between). The secondary benefit is that the maximum bloodpoints in your class category is increased by 2,000 points. (For example, if your character is in the Altruism class, then you can earn a max of 10,000 altruism points instead of the current 8,000.)

    Examples:

    Survivors

    Survival class: Extra perk is Decisive Strike (or choose between this and Self Care or Sprint Burst). Meg, Adam, etc.

    Objective class: Extra perk is Leader (or choose between this and Prove Thyself or Resilience). Feng, Quinten, etc.

    Altruism class: Extra perk is Autodidact (or choose between this and Empathy or Botany Knowledge). Claudette, Kate, etc.

    Boldness class: Extra perk is Dead Hard (or choose between this and Lithe or Balanced Landing). David, Bill, etc.

    Killers

    Brutality class: Extra perk is Unrelenting (or choose between this and Spirit Fury or Nurse’s Calling). Hag, Plague, etc.

    Deviousness class: Extra perk is Monitor and Abuse (or choose between this and Make Your Choice or Franklin’s Demise). Wraith, Myers, etc.

    Sacrifice class: Extra perk is Agitation (or choose between this and Hangman’s Trick or Mad Grit). Trapper, Doctor, etc.

    Hunting class: Extra perk is Shadowborn (or choose between this and Bloodhound or Spies form the Shadows). Huntress, Leatherface, etc.

    yeah it could be an alternative. there are many to make every game unique, mine are only the complicate way to do it XD

  • Omg I was having errors while posting and then couldn’t even find the thread. I thought you deleted it. Now all of my post attempts are here! 🤭

    Sorry about spamming your thread! It was unintentional!

  • no problem mate XD

    i thought that u want to make sure to express your opinion XD