Legion tinker thought

2 ways I would rework legion


First change idea:Realistic injuries

Yes, we don't apply realism in the game, but not all the effects

The other day I was limping down a street and started stumbling as my legs were sore, it felt as if I got shanked in the legs, so I thought of something for Legion


Deep Wounds when applied by Legion will cause a survivor to start stumbling every x seconds, causing a reduction in movement speed by 5% and for the survivor to move in one direction for x seconds.

This promotes survivors to mend as it punishes them for not doing it in the first place.


Second change idea: Feral Frenzy hit changes


When hitting a survivor with Feral frenzy, they will get a speed boost when entering deep wounds, but when getting hit by frenzy in deep wounds they will not get a speed boost from being hit.


This will allow Pins and Franks to work better and more efficiently



Tell me which one you liked more!


Or neither :(

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