Surge Feels Really Weak
Honestly Surge just feels terrible. Because it doesn't work on powers it's an awful fit for Demo, Bubba, Billy, Pig and the killers it would work great on
They have Weasel. Which has a special trait, if they down multiple survivors it's a free double 25% regression on one gen or two which is huge
Surge can be denied by just running away
Comments
Biggest problem with surge:
24m radius + 40 second cooldown + Basic attack requirement = overkill on downsides.
If any one of those things were changed or removed, the perk would become universally useful for all killers. In its current state however, I can see only 3 killers getting any benefit from it: Shape, Ghost Face, and Plague. Main reason why only those 3 is because each one can down a survivor with a single basic attack before they run too far from a gen for it to trigger. All other killers being forced to m1 a survivor in order to activate the perk, all while praying they don't get too far away from the gens, makes the perk very weak. They dropped its radius from 32m to 24m because of small maps and 3 gen situations, but it already had a 40 second cooldown to compensate for the higher range allowing survivors in 3gen situations to still make progress, and now its practically useless. If they removed the cooldown, 24m would be fine, same if they removed the basic attack requirement, and if they increased its range to 32m the 40 second cooldown would be fine, but the combination of all 3 makes it laughably bad in practice.
The devs have a nasty history of overcompensating on downsides for perks and add-ons as if we couldn't handle it otherwise. I'd rather have a perk released as Over Powered like DS, and then adjusted for balance, then come out Under Powered and useless.
I've also made this case in the PTB feedback forums if you want to show your support: https://forum.deadbydaylight.com/en/discussion/85967/surge-change-suggestions
Yeah I mean 24M can be useful on certain maps
But take the autohaven maps for example, good grief you'll almost never get a Surge proc. That map is just one long hallway