When is some change coming too fix how fast gens are done?
Title, really hate being in high ranks because every game gens are done in what feels like 5 mins.
Ruin is not a good gen rushing counter since it's a totem perk
Pop Goes only works if you can down people fast, which may not happen depending on who you are playing.
Thana only works on Huntress, Legion, and Plague, and is pretty pointless on those who can't constantly keep people injured.
Lullaby, Overcharge, and other skill check perks work at low ranks, but the higher you get the harder it is too see a failed skillcheck, even with overcharge. And lullaby is shown right at the start of the match, so it suffers from both ruin and Pop goes problem in it'll get popped early or you won't get tokens too make it matter.
IMO a good change would be too increase gen length until the devs make a second objective. I know no one wants it or likes it, but with toolboxes, Brand New Part, and Prove Thyself, I can't see 20 seconds being enough too make it feel any different. Another good change is a second objective, where you have too find gas cans too power up a gen, or find the bulbs for the exit gates, or something else because right now it really sucks too be a high rank killer unless you want too only play Nurse.
Comments
The Trapper is still one of the better killers in the game. He averages a kill rate of over 60% per game which puts him at one of the top 3 killing killers (just after Hillbilly and the Hag). Legion is tied as one of the lowest killing killers with the Plague averaging only a 50% kill rate per match. The devs have stated they want a 50% kill rate (ie 2 kills and 2 escapes) to be the balanced goal. This means Legion is where they should be and other killers should be brought in line with them.