Why Not Tier 1 Perks?

The change is good, but doesn't fix the problem. It'll help yes, but you're adding 9(6 for survivors) more perks. That's 18 more levels needed on a max level character. At rank 50 that's roughly almost 1mil BP at 900k. This change cuts that in half, but only at higher levels. Why not just make all perks tier 1? No one uses the lesser level perks, and most of the time they are worthless. Tier 1 perks would heavily alleviate the insane grind this game has, give people confidence to prestige, and still require a ton of playtime.

You could also add a recycler for offerings/addons that we won't use anymore. This would solve the clutter problem, let people get BP back for things they want, and also help alleviate the grind.

Comments

  • hi

    sorry for bother you

    but i really want to know that

    do luck perk(like up the ante)increase the item rarity from chest?

    the english wiki say no

    but the chinese one say yes

    i really want to make sure of it

    thank a lot

  • @bgbomb said:

    hi

    sorry for bother you

    but i really want to know that

    do luck perk(like up the ante)increase the item rarity from chest?

    the english wiki say no

    but the chinese one say yes

    i really want to make sure of it

    thank a lot

    Luck has no effect on items obtained from chests. It only impacts your chance of unhooking yourself or removing a Trapper's bear trap.

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