Stranger Things Chapter reveal summary! CONTENT CONFIRMED!

For those of you who didn't watch it:

  • New hooks art (upside down based) with possessed rats
  • New map: Hawkings labs (government's test building), map shows the labs AFTER season 3. Art: half map infected, half normal. 1 Hard difficulty possitioned single person generator. 3 floors.
  • New Killer: The Demogorgon. Basic pink skin colour. Height: Medium. Stalk mode standing in 4 feet. Telepotation: portal based, placing 2 portals to teleport between them, if a survivor is close to your portals you get a notification, a survivor can interact with the portals and close them. Hability: Pouncing, mid range jump to hit survivors in a straight line, you can pounce to higher ground. Perks: 1° Surge (whenever a survivor gets downed closeby gens explode and regress). 2° Cruel Confinement (whenever a gen gets completed all window and vault nearby locations get blocked). 3° Mindbreaker (exaustion effect on survivors repairing gens that are <50% done). NO OTHER SKINS ANNOUNCED SO FAR.
  • Steve: Basic skin with blue jeans and green sweater. Perks 1°The babysitter (when you unhook someone that person leaves no blood or scratchmarks and you are revealed to the killer and viceversa). 2°Camaraderie (When you are struggling on a hook if a survivor is closeby the struggle phase pauses for X seconds). 3° Second wind (When you heal someone completely the perk activates and it passive heals you slowly anytime when you're wounded and outside of the killers terror radious, if you get unhooked when the perk is active you get affected by "broken state"). NO OTHER SKINS ANNOUNCED SO FAR.
  • Nancy: Basic skin with brown pants and diamond shapes sweater. Perks: 1° Better Together (You reveal the gen you're fixing to other survivors, if a survivor is downed when you're fixing a gen you can see other survivors aura for X seconds). 2° Fixated (You can see your own scratch marks, you walk faster when not injured). 3° Inner Strength (If you cleanse a totem the perk activates, if the perk is active and you're injured you can hide in a locker and get fully healed after hiding for 8/10/12 seconds). NO OTHER SKINS ANNOUNCED SO FAR.

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