The Mechanic [Killer Idea] [IMAGE]
The Mechanic
The Mechanic would have an objective rather than a main power. His objective for the survivors is to locate parts in order to repair generators. They would need to find 3 parts to fix a generator. An Alternator, Spark Plugs and Fuel. Once located they can then fit them to the generators and begin working on them. His main weapon would be a either a welder or circular saw/grinder. Maybe even a Monkey Wrench.
This DLC is to combat the 'Gen Rush' which gets thrown around a lot on the forums and on steam. Having to find parts for the generator to then fix it will increase the game time by a lot.


Comments
But I do like the idea of new objects to tinker with in the map.
The parts would be highlighted in some way. Maybe a low glow. Similar to the Hex totems, placement would be randomised.
Maybe finding 3 of each part would be a little too over the top. What about this suggestion/edit:
Find 3 parts, 3 generators are randomly selected with missing parts. You must locate the parts for the correct generator in order to start a repair on it. This means, atleast 1 part would be required to power 1 generator (making 5 total generators for the exit gates).
Add ons for The Mechanic would include; Having to find 2 parts for the 1 of the 3 generators.
Yes, that would mean there are 3 sets of spark plugs, 3 fuels and 3 alternators per map.
Just thought, a generator part would be required to be picked up by a survivor.
Thus, them having to drop their carried item to collect the generator part.
Franklin’s Demise could make this game play very interesting. Obviously franks wouldn’t destroy the Part, the survivor would just drop it.
Yess!!! Bring these!
Not sure what the rule is on bumping things but im going to throw this in here.
Please consider :)