Why wraith move faster than legion with and without add-ons. And how to fix them.
Those who don't know wraith move at 126% while cloaked and Legion move at 125% with frenzy. Now you will tell me that 1% isn't a big difference BUT... Wraith have infinite duration while cloaked while legion don't and have a cooldown of 4s.
Wraith stats
https://deadbydaylight.gamepedia.com/Philip_Ojomo
Legion stats
https://deadbydaylight.gamepedia.com/F.J.S._J.
difference in term of add-ons
Wraith have variety of add-ons some of them are increased movement speed while cloaked those add-ons exist in three categories uncommon , rare and very rare. As for legion he used to have increased movement speed add-ons prior to his nerf (pre 2.7.0) now he got no add-ons that increase his movement speed.
power Differences and his effect on gameplay
While wraith can move cloak and uncloak without any restrictions Legion have a 10s duration(base up to 14s with add-ons) and a 4s cooldown when frenzy ends. Wraith can use his bell to help on his chases (burst of speed) Legion on the other hand he doesn't help him at all. Legion can use his power to get a free hit or if multiple survivors are close to get a multiple hit. When the survivor is injured his frenzy can't help in chase for three reasons.
- He have a 4s cooldown which give a head start to the survivors.
- His power is NON-LETHAL so you can't down survivors with it.
- His speed difference is not that much of a difference + if you've hit a survivor with a basic attack and you want to use frenzy you simply can't because gauge deplete by 50% each time you hit someone.
Legion is considered better than wraith i simply not agree because of how the power work and what they do.
My changes feedback
Wraith
- Reduce his reappearance time to 2s from 3s
- increase burst of speed when uncloaking to 1,5s from 1s (like the add-on before he was added in base kit)
Legion
Feral Frenzy changes
- Increase Feral Frenzy movement speed to 5,28m/s (132%)(old legion speed) notes : my lastest proposal was 5,48m/s (137%) he might be too fast i don't know.
- Increase Feral Frenzy duration to 15s from 10s.
- Reduce FF cooldown to 3s from 4s.
- Remove gauge drain when doing basic attacks on survivor(m1 attacks). Note : Legion power is Non-lethal i don't understand why he should his gauge reduced by 50%.
- Increased pallet vault speed to 1,15s from 1,35s (old legion was 0,9s).
- Window vault speed remain the same.
- Missing an attack ends FF.
Notes : Legion have to be full gauge to use his power removing this condition wouldn't change much on the gameplay as legion can't down anyone but some feedbacks and tests would be required.
Deep Wounds changes
- Reduce the timer to 15s from 30s.
- Remove all interraction with repair/heal/sabotage action while in DW effect (as survivors). Notes : Survivors exploit the weakness of the new DW effect if you hit them with FF and go on someone else, if they are on your terror radius they can repair gens/heal and sabo without any risk. DW timer doesn't reduce if they are in terror radius making survivors immune to DW.
Add-ons changes
- Pins : now apply with the deep wound effect and last 90s.
- Frank's mix tape : Feral Frenzy have no duration and cooldown but you can't attack while in frenzy. or while in frenzy legion can see scratch mark and pools of blood.
- Stab Wound Study : with the DW changes make it so he can reduce 5s max.
Tell me what you all think about those changes, should we submit them to devs.
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