Lost items/counter to Franklins
@Peanits so will they ever change the whole I'm a killer and I feel like d/c and then as a survivor I lose my items and add-ons? Or what about a perk that counters Franklins?
@Peanits so will they ever change the whole I'm a killer and I feel like d/c and then as a survivor I lose my items and add-ons? Or what about a perk that counters Franklins?
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Comments
Franklin's doesn't need a counter. And I am sure it will be addressed when dedicated servers arrive.
Killers are still waiting for 'addons being lost every single match no matter what' to be addressed.
He's saying when the killer uses Frankie's to knock something out of your hand and then DC's so you can't retrieve it and lost it. I do think that's lame. If killer DC's is should give you back the last item you had in your hand just to deter that.
Frankie's on it's own though is fine. A friend of mine made a good point about it, at high ranks/SWF all it does is make survivors play item trader. I use it if I see a key but that's the only real use for it.
The worst part is that it isn't clear. When I was new I thought they were only lost when I lost (in line with how survs lost theirs by dying). This was the time of the Cube so that made sense to me.
My own suggestion has been that killer should be allowed to open the hatch after it appears while carrying a survivor, then SLAM-DUNKIN them into it should reward killer with their addons back at the end. Oh and it should also trigger EGC without powering the gates if there is anyone else left.
I think they should just remove the option to leave game. Want to dc? Shut the whole game off and reboot.
This is actually an intriguing idea.