Hexes and Totems
Survivors should have to cleanse all totems to end all Hex perks.
Hex: Lullaby / Mostly same, but max tokens is now 3.
Clensing a totem reduces there tokens by 1.
Hex: Devour / Instead, each time you hook a survivor, gain a token (no cap)
every 2 tokens makes your next attack against a healthy survivor Exposes them for one hit.
Cleansing a totem removes all there tokens.
Hex: 3rd Seal / Mostly same, but every time a totem is cleansed, it removes blindness from all.
Hex: Ruin / Instead, every totem standing gives 2% reduced gen repair speed.
Every completed generator adds 2% to each standing totem.
Hex: Haunted Grounds / instead, gives Exposed to the survivor who cleansed a totem for 60 sec.
Hex: N.O.E.D. / Instead, when a generator gets completed, gain a token. Tokens gives +1% movement.
Purify (Small Game) / Instead, acts like Whispers, but for Totems.
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