How'd the bugs with sprint burst and wake up even happen?
I don't know how to activate the sprint burst bug and tbh Im still nro sure what it is but
The value of wake up is an increase to opening the exit gates, which is simular to how prove thyself increases generator repair speed when 2 or mroe are on a gen. Both perks increase the speed of a seperate action and both have been working perks until this point
I wonder if they were testing something with wake up in a dev build and some of its oreposed changes got mixed in with the current build which conflicted with the current peramiters hence breaking the perk
Comments
Sorry about any typing mistakes
Spaghetti code
Optimization. Coding works by making modules, every exhaustion perk probably use the same exhaustion module to control it. If you alter a module, there's every chance a perk will interact with it strangely, even if others don't. For example, Wake Up is the only perk that changes how opening exit gates work. Make an error there, the program gets confused, suddenly everything is +15%
The same way Legion's Knife got bugged twice now.
This video will explain everything.
https://www.youtube.com/watch?v=o7tNYfhlbcI"Extensive" Q&A.
Legion is bugged again?
Awful coding when the game was made. Like really bad coding. The "spaghetti" code has a ton of issues and it's resulting in random things breaking when they change unrelated things somewhere else. They can't predict it and it's going to take a ton of work to fix. I'm not even sure if they can fix the spaghetti code without making an entirely new game.
When Wake Up gave every action x%, Legion's knife decreased it by % as well.
Be glad you are not sitting in airplane coded by BHVR...
Behaviour DESPERATELY needs a testing team, i know they arent your tipical AAA video game producer but jesus christ, the amount of bugs they release with each new patch is worrying.