Tinkerer makes me cry

Seems to be good in theory, poor and too weak in practice. Completely useless when 2 or more survivors repair the generator, i have barely more than 6 seconds to run the gen, i get frusrtated every time..

This perk should work something like this:

When 12 seconds remain to repair a generator, you recieve a noise notification and your terror radius and red stain are removed for 12/13/15 seconds.

Tagged: Mod

Comments

  • It's good against mobility killers, though Hillybilly and Nurse are kind of loud. Discordance is better.

  • Kinda dislike that the name has pretty much nothing to do with the power now.

    Wish it could be something like: The more Generators are repaired, the harder the Skill Checks get.

  • Try surveillance instead, very useful!

  • I always find tinkerer helps me get survivors that are not on a gen at all. Useful for chases though.

    Surveillance and discordance are quite nice. Combined with huntress lullaby or overcharge, it makes for funny scrambles.

  • Tinkerer was great before as it just improved your add on effectiv by like 10%. Then it got reworked for stupid reasons IMO.