Ghostface buffs needed after his nerf and upcoming nerf
Faster power recovery.
Faster marking and marking now rewards 1000 points instead of 500.
25% of ghostfaces body is needed to be shown in order to reveal him.
Crouch MAXIMUM OVERDRIVE.
Faster power recovery.
Faster marking and marking now rewards 1000 points instead of 500.
25% of ghostfaces body is needed to be shown in order to reveal him.
Crouch MAXIMUM OVERDRIVE.
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Comments
Here's an alternative for the last one.
Crouch = Silence & Vegetation Transparency. All of his normal noises he makes like the Ribbon Flapping sounds, and that eerie ghostly wind noise when he's in Night Shroud mode go completely silent when he's crouched. He still moves slower, but gains the ability to sneak up on survivors better. On top of that it would also be nice if Crouching rendered all vegetation within 20 meters of him 80-90% transparent so that he can stalk through grass and corn for a limited range. It would make him Terrifying on the Rotten Fields and to a lesser degree the Swamp maps. Crouch could be called Night Shadow mode or something idk.
I just feel that aside from t-bagging survivors, and lowering survivors ability to detect him, crouching is more of a hindrance to him currently since it puts grass right in his face that he can't stalk through on most occasions, and survivors can still hear him moving around. These changes would correct those issues and make crouching worthwhile and practical for him.
Would this make him too OP?
He shouldn't make noise anyways if he is a "stealth killer" and both GF and Amanda should have better vision while crouched. Amount of times i'd loose a survivor because of the grass is rediculous.
The way I see it, the noise kinda makes sense when he's in Night shroud mode and still running at 4.6m/s. Take Shape for instance, at his lowest EW tier where his TR is at its smallest, he also moves slower and emits no Stain. So with GF being able to shut off his TR and Stain, they compensated by making him noisy, but they made him a little too noisy with no way of turning his volume down. This change would simply apply the same logic behind Shapes stealth at EW1: He's Silent, but moves slower.
As for the vegetation transparency, yeah, it would be nice to apply it to Pig's crouch as well so she can actually see her targets through the grass before ambushing them. You'll hear no arguments from me against that.