Calm Spirit, a large price to pay for little reward
I just had a match earlier today where one player was running Calm Spirit and something occurred to me. Once they had been hooked for the second time they did not scream but not only that, there was no scream animation. This caused the entity to spawn earlier than it usually would leading me to realise, Calm Spirit actually speeds up your sacrifice timer. It might not seem like a lot to lose 2-3 seconds on hook but I'm sure we all know, in Dead by Daylight, that 2-3 second window can ultimately be a matter of life or death. Surely something should be done about this?
Comments
It's a bug, this didn't used to be the case.
I think its caused by the changes so they dint scream out from anything