What Happened to the Add-On Passening?

Way back in 2.1.0 and 2.2.0 we started getting add-on passes for older killers. All we got was Hag, Trapper, and Wraith.

What happened to that?

Comments

  • Forgotten or scrapped.

  • Too much effort.

  • It's not forgotten, it's just been a lower priority. We'd still like to revisit the add-ons for certain killers when we get the time.

  • @Peanits said:

    It's not forgotten, it's just been a lower priority. We'd still like to revisit the add-ons for certain killers when we get the time.

    What would be the certain killers? Obviously Leatherface cuz some addons doesn't work right? Maybe Nurse reworking multiple blinks?

  • Way back in 2.1.0 and 2.2.0 we started getting add-on passes for older killers. All we got was Hag, Trapper, and Wraith. What happened to that?

    They also did Legion and next is Freddy.

  • Right. Sort of. They really just adjusted his add-ons though. Nothing like Wraith's pass.

  • @HavelmomDaS1 said:

    https://forum.deadbydaylight.com/en/discussion/comment/490172#Comment_490172

    What would be the certain killers? Obviously Leatherface cuz some addons doesn't work right? Maybe Nurse reworking multiple blinks?

    I still think Pig needs one. She has a lot of really bad ones IMO.

  • what are add-on passes?

  • @Peanits said:

    It's not forgotten, it's just been a lower priority. We'd still like to revisit the add-ons for certain killers when we get the time.

    Very happy to hear it hasn't been forgotten, thanks for letting us know.

  • @Peanits it would be cool if some killer add-ons would be in a shared killer pool. Same for survivors.

  • @Cymer said:

    @Peanits it would be cool if some killer add-ons would be in a shared killer pool. Same for survivors.

    This probably wouldn't be possible since all killer add-ons affect different aspects of a power and not all powers are treated equally. Decreasing setting time on a bear trap is no big deal, for example, but decreasing the charge time on a chainsaw can be dangerous. Because of that, even though the add-ons do something very similar, the numbers behind them are completely different.

  • @Peanits Have yall also been looking at survivor addons and offerings that are underwhelming and rarely used as well? IE like maps, shrouds and luck offerings?

  • @AntiJelly said:

    https://forum.deadbydaylight.com/en/discussion/comment/490313#Comment_490313

    Right. Sort of. They really just adjusted his add-ons though. Nothing like Wraith's pass.

    Now Legion's addons need another pass because two of them are useless, two of them may actually be making the tracking part of the power malfunction, 3 of them aren't worth using due to how his power functions now, and one ultra rare is kinda meh and not very thematic.

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/490646#Comment_490646

    This probably wouldn't be possible since all killer add-ons affect different aspects of a power and not all powers are treated equally. Decreasing setting time on a bear trap is no big deal, for example, but decreasing the charge time on a chainsaw can be dangerous. Because of that, even though the add-ons do something very similar, the numbers behind them are completely different.


    I am not talking about killer specific add-ons but things like mist add-ons, Moris, Blood Points and Map Offerings.

    I don't know how your program is structured but would it be possible to flag those universal add-ons and offerings and saved them in a shared box available to all killers?

    Same thing could be done with survivors, it would even make it easier for leveling up different characters and more viable survivors = more opportunities to sell cool cosmetic $.$ same goes for killers ;)

  • @Cymer Don't confuse Add Ons with Offerings. It's either one or the other for reasons @Peanits stated.

    A shared Offering pool would be amazing for both killers and survivors.

    A shared item/add on pool for survivors would be nice, especially since they are just skins. It'd also make sense Lore wise. Given survivors can find a share benefit to giving items to each other.

    That, and my Dwight doesn't have a lot of maps while half of my unused Survivors do.

  • @Cymer said:

    https://forum.deadbydaylight.com/en/discussion/comment/490651#Comment_490651

    I am not talking about killer specific add-ons but things like mist add-ons, Moris, Blood Points and Map Offerings.

    I don't know how your program is structured but would it be possible to flag those universal add-ons and offerings and saved them in a shared box available to all killers?

    Same thing could be done with survivors, it would even make it easier for leveling up different characters and more viable survivors = more opportunities to sell cool cosmetic $.$ same goes for killers ;)

    Oooooh, offerings. Yes that would be doable. I can't say whether or not we plan on doing that right now, but it would be nice to have and I can't see the harm in it.