Vigil Changes Idea

Love to use vigil but it's kinda a gimmick for me and my friends. If there were anything I could change about the perk I would add:

Recover from the 'broken' effect faster. IE: Legion Pin and Deliverance

And obviously, recover exhaustion at anything as low as 15% while running.

That's all.

Comments

  • Edit: Recover from broken in the first place*

  • Yeah i like this idea

  • Yep that's fine. Honestly, if you manage to run a killer for that long (15% recovery or slower) u absolutely deserve to use exhaustion again. Especially dead hard which takes a lot of skill.

    Also it would be great counter to exhaustion addons

  • @HavelmomDaS1 said:

    Yep that's fine. Honestly, if you manage to run a killer for that long (15% recovery or slower) u absolutely deserve to use exhaustion again. Especially dead hard which takes a lot of skill.

    Also it would be great counter to exhaustion addons

    If you're running a killer for long enough to recover it, the killer doesn't need an extra kick in the balls of ANOTHER chase extension. There's a reason exhaustion was nerfed in the first place.

  • @anarchy753 said:

    https://forum.deadbydaylight.com/en/discussion/comment/483801#Comment_483801

    If you're running a killer for long enough to recover it, the killer doesn't need an extra kick in the balls of ANOTHER chase extension. There's a reason exhaustion was nerfed in the first place.

    If the killer cannot catch the survivor for along time they are tunneling and they are just bad at the game about the reason of nerf exhaustion its false the first nerf they make it that while runing the exhaustion goes down but slower and since ppl just cry about it they nerf it again ever worse but its ok now that ppl adapt now its a perk that csn make a good perk the current vigil its useless and dosent give nothing to the ppl that use and meanwhile killers have alot of ppl use exhaustion addon and thats unfair for others survivor also sometimes i get tunnel when theres 4 gens left still going without a hit and they finish last gen noed pops up and hit me so its gives some balanced on vigil its not op for got sake you know how much it takes while youre not running? And 15% its good will not destroy the game

  • I like the idea of recover from "Broken". I think It would be really cool if It worked for things like Blindness and Mangled giving them a 60s recovery, that way you could counter perks like Third Seal or Sloppy.

    Recovery while running was nerfed for a reason, I dont want to deal with an Infinite + Sprint Burst again.

  • It could recover while running, while not in a chase/Terror Radius