As a purely theoretical discussion. What if the killer could actvate Egc before all gens were done?
Imagine being able to walk to an exit gate, activate it like when 5 gens are done and end game collapse starts. (ie the killer no longer has restrictions on when they can activate egc)
obviously noed could become quite strong with this, but im thinking more for the purposes of rather then dcing to quit the game, having it be the killer concedes victory (And thus their rank pip) in a less toxic format.
or perhaps the killer/player wants to play a super endgame/quick game style build, with bitter murmur, noed etc so that they may open an exit gate, and immediately go after and down survivors.
(And to add on to this, what if the pigs traps while in end game, had no timer but activated at the exit gates? (essentially the exit gates being blocked with the egc being their new timer) this could give the pig new power, by allowing her to trap survivors then activate egc early in order to get a few kills. perhaps even make it that while in egc, the traps slow down the timer slightly, according to how many survivors have one on their head)
Edit : yes i know this is a horrible idea with many unbalanced problems, i've just been thinking about it a lot recently and wondering how it could be implemented if at all.
Comments
Bad idea. It'd just be used to derank.
True, thats why i don't expect this to be implemented (or atleast if it did i'd expect repercussions for people that deranked per the method.)
EDIT: though then again, people already derank by just standing in a corner as wraith and doing nothing. If anything this would just create the problem of being majorly unbalanced towards killers. ie why its clearly a bad idea
If we could start EGC whenever we wanted it would cause a huge amount of problems. The ability to force the game into a two minute sudden death and have endgame perks still be active before actually done anything to reach proper endgame would mean one side is at large disadvantage.
Survivors would hate it as they wouldn't get to score bp and killers would hate it for the same reason. The game probably needs a proper menu based concede, but the game should just stop and points are handed out for what did happen and nothing more.
I can see people tunneling the obsession with Remember Me. Killing them as soon as possible and then immediately starting EGC to make use of NOED before there's time to cleanse all totems.
True, Then as a counter arguement, what if there was a initial timer at the start of a match. lets say between a minute to five minutes (im not a game designer and clearly know nothing about balance hence the theoretical discussion here)
That would allow time for survivors to do objectives, while allowing the killer to concede the gates if they feel like it no? it requires the killers to be in the match for a certain amount of time
it be used to derank, and NOED would be far worse then before as it could be activated at anytime.
People can already freely derank by sitting in a corner as wraith doing nothing. Noed being far worse then before? sure i can agree with that, but you have opened up a door for the survivors to just freely escape through keep in mind. It would be a huge problem when doors spawn close together and the killer could freely patrol them. perhaps if the timer was longer in a egc activated by the killer early?
*match starts*
"aight bro im boutta head out"
Run NOED, Dearstalker, Bloodwarden and BBQ. Open the gates immediately after your first chase and hook the survivor. Use NOED to slug everyone. If you can't find someone then hook a slugged survivor.
Uhhh....
Unless I misunderstood something you can do this already. Killer can just go and open a gate any time right?