The real change that could kill the Legion here is...

... The nerf to his power recharge.

The reason I'm saying that is because as it stands now, Legion can rarely effectively chain hits in one single usage of Feral Frenzy—moving 32% faster than a running Survivor for 6 seconds won't get you anywhere unless the Survivors in question are already right next to you. However, the chains become significantly better at 2 or 3 uses of Frenzy: You get close to the Survivor you can't reach, wait a bit for your Frenzy to come back, then get to the others before they have time to get away.

Nerfing the power's recharge speed and limiting it to only being used when it's full will KILL Legion's ability to chain hits. Even if you get right up to a group of Survivors at the end of a Frenzy, having to wait that long will 100% guarantee that the only Survivor getting hit by your next Frenzy will be the one you're chasing—the others will be across the map by then.

The way I see it, there are only two possible ways to fix this: By either reverting the change, or making the new Frenzy really, really long. If neither of these things happen, Legion's ability to chain hits is going to be 100% removed, and he's going to become the Plague without Corrupt Purge.

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