How is this a safe pip? Hello?
7400 brutality
8000 deviousness
8000 hunter
6300 sacrifice
Killed 3, last got the hatch, 1 gen left and I safe pip.
Game what do you want from me?
7400 brutality
8000 deviousness
8000 hunter
6300 sacrifice
Killed 3, last got the hatch, 1 gen left and I safe pip.
Game what do you want from me?
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Points have nothing to do with Emblems. You say theres 1 gen left but how long exactly did it take? You would of gotten a silver Gatekeeper at best. A gold in Devout. Malicious is a tricky 1 to calculate. Depends if you almost always had a survivor on a hook or did you get all your pressure late game. And for an Iridescent chaser you got to remember that you need to be in 22 chases in 1 game. If your red/purple ranks, makes sense you safetied, but anything lower and I could understand why you're confused.
We need a list of all the things that'll lose you emblems automatically.
The pipping system is broken as ######### anyways, rank even 15 asks for TOO MUCH from killers.
Was it everyone's first hook? Did you camp anyone? Both of these affect the effect emblems. Otherwise, what @Shroompy is correct and can impact your emblems.