Let the pig go inside the lockers...

...and perform head-on-like ambush attack

Comments

  • But we already have a killer that can do that! Nea.

  • Would make sense, there has been a lot of ambush scenes like the idea you've stated from the movies. Plus, it would make Piggy a lot scarier.

  • @Chaotic_Riddle said:

    Would make sense, there has been a lot of ambush scenes like the idea you've stated from the movies. Plus, it would make Piggy a lot scarier.

    Yup needed a buff and tiny Amanda fits well

  • While that would be very cool and would make for some awesome scares, it's also something you probably wouldn't want to do in an actual game. You would have to position yourself ahead of time and just hope that a survivor comes by. The entire time you're in that locker the survivors would be free to work on generators, so there's a good chance you would be sitting there for over a minute with generators popping off left and right just for a chance to get one hit.

  • @Peanits said:

    While that would be very cool and would make for some awesome scares, it's also something you probably wouldn't want to do in an actual game. You would have to position yourself ahead of time and just hope that a survivor comes by. The entire time you're in that locker the survivors would be free to work on generators, so there's a good chance you would be sitting there for over a minute with generators popping off left and right just for a chance to get one hit.

    Survs could hear Amanda's breath (louder due to lockers echo)

    If you know survs working on a gen, is great to stalk (ofc TR is suppressed while inside)

  • @Peanits said:

    While that would be very cool and would make for some awesome scares, it's also something you probably wouldn't want to do in an actual game. You would have to position yourself ahead of time and just hope that a survivor comes by. The entire time you're in that locker the survivors would be free to work on generators, so there's a good chance you would be sitting there for over a minute with generators popping off left and right just for a chance to get one hit.

    What about a killer that can uses lockers as some sort of portal to teleport across the map?


    I'd be spooked running past a locker only for the boogeyman to pop out :X

  • @TheVVitch said:

    https://forum.deadbydaylight.com/en/discussion/comment/415887#Comment_415887

    What about a killer that can uses lockers as some sort of portal to teleport across the map?

    I'd be spooked running past a locker only for the boogeyman to pop out :X

    sounds good! with multiple surveillancce screens (add-ons add more), like a cybernetic killer

  • The only way this would possibly work is if she could do her ambush attack from inside the locker and have twice the range. Even then it seems situational. Maybe if she could rig RBT’s inside the lockers that mount survivors when they enter.

  • @Peanits said:

    While that would be very cool and would make for some awesome scares, it's also something you probably wouldn't want to do in an actual game. You would have to position yourself ahead of time and just hope that a survivor comes by. The entire time you're in that locker the survivors would be free to work on generators, so there's a good chance you would be sitting there for over a minute with generators popping off left and right just for a chance to get one hit.

    which is why giving huntress frag grenades is the perfect solution.

  • @Peanits said:

    While that would be very cool and would make for some awesome scares, it's also something you probably wouldn't want to do in an actual game. You would have to position yourself ahead of time and just hope that a survivor comes by. The entire time you're in that locker the survivors would be free to work on generators, so there's a good chance you would be sitting there for over a minute with generators popping off left and right just for a chance to get one hit.

    but what if when getting in the locker literally gave the terror radius to all the generators on the map that has not been repaired. sorta like a backwards insidious.