Partial Hex Powers
Since the Dev team has been having trouble getting totems to actually be secure, I was thinking we can add a portion to each totem that remains, so you at least get PART of the benefit of a perk slot.
Hex: Devour Hope - Movement speed.
Hex: Haunted Grounds - N/A. It's only purpose is to be a trap.
Hex: Huntress's Lullaby - 6% extra regression
Hex: No One Escapes Death - Movement speed.
Hex: Ruin - Cycling random person afflicted by Ruin.
Hex: The Third Seal - Most recent person hit has Blindness.
Hex: Thrill of the Hunt - Everything but the notification.
Comments
This kills entire idea of hexes beeing high risk high reward feature. Just don't use them if you dislike thunder sound.
Btw: your idea for Lullaby is broken, i can agree to half the penalty at best.
I actually had my own idea to give Hex's more usage after them being destroyed. If you're interested let me know. I'll post a link.
I would be okay with this idea
I would make it so RUIN affects 1 person, HUNTRESS LULLABY 5% regression, and DEVOUR HOPE is tricky because the haste effect is only after hooking a survivor temporarily.
I do see @HazeHound 's point though.