Question about Perk QOL changes

What's the point in changing perks to have the same effect as Tier 1? Why not just rework the tier system and make all perks have the same effect at base? Seems a little arbitrary to level up a perk 3 times just to get a 1% number increase.

Comments

  • Gotta have some sort of grinding system for bloodpoints, I guess? Dunno, seemed a bit weird to me too but is it like anyone should complain about it?

  • I get that, but the grind in this game is already insane and gets worse with every update. It takes millions of bloodpoints just to completely max out one character, tens of millions if you decide to prestige at any point. And with every chapter we have to grind out 9 more levels on EVERY character.

    I think removing the tiers would be a good change because A, it makes good perks much more accessible for new players. B, it decreases the grind which is good for everyone. And C, it incentives people to play more of killer and survivor because most people tend to completely max out one side and don't bother with the other.