BATIM for the Fog
I'm an absolute fan of Bendy and the BATIM series, and I would drop straight bank for a BATIM collab chapter, or even just skins, but here's an idea for a full killer concept for Bendy:
Name: The Animated
Height: Tall
Terror Radius: 36m
Speed: 4.4m/s
Ink Aura Radius: 10m
Killer Power: Inkborn Overlord
Inky Presence
The Animated, born from the darkness of ink, carries a visual aura that surrounds them, marking them as a child of the Ink Machine. Survivors inside the Ink Aura are afflicted with 50% darker FOV and a translucent black dripping effect on their screen.
Ink Realm
The Animated can enter the Ink Realm at any given time at any place in the Trial and gain undetectable and 5.0m/s walking speed while in the Ink Realm. (Undetectable while inside the Trial suppresses the Ink Aura, but Undetectable while in the Ink Realm does not, same goes for any Undetectable gained while in the Ink Realm that carries over after exiting the Ink Realm) The Animated’s Ink Aura remains active on their position even if they are in the Ink Realm. Survivors positions in the Trial are revealed with grey fog outlines inside the Ink Realm but scratch marks fade 50% faster. Aura reads that reveal a survivor while in the Ink Realm instead highlight the fog outline. Once inside the Ink Realm, The Animated cannot exit the Ink Realm for 7 seconds, and once exited, The Animated cannot reenter the Ink Realm for 20 seconds. Entering and exiting the Ink Realm takes 3 seconds to complete the transition.
Ink Tokens
While inside the Ink Realm, The Animated passively gains Ink Tokens over time up to a max of 10. The Animated gains 1 Ink Token per every 7 seconds inside the Ink Realm.
Permeable
The Animated can consume an Ink Token at any time to gain Permeable for 8 seconds. While Permeable, The Animated slows to 4.2m/s walking speed and gains the ability to walk through windows and downed pallets. When stunned by a pallet while Permeable, The Animated recovers from the stun 115% faster and gains 10% Hindered for three seconds. While Permeable, The Animated can consume more tokens to keep Permeable an additional 8 seconds for each extra consumption, but the price of Tokens for each chained consumption increases by one Token. Once Permeable is lost, the ability to activate it is in cooldown for 10 seconds. Permeable enters a 3 second cooldown after The Animated fully reenters the Trial from the Ink Realm.
Cardboard Cutouts
The Animated can place up to 4 Cardboard Cutouts at a time across the Trial. When a survivor goes within 20 meters of a Cardboard Cutout, they will be Targeted by the Cutout, but only one Cutout can Target one specific survivor at a time. When not in line of sight of any survivors, the Cardboard Cutouts will rapidly approach the survivor they Target, but will be motionless when in survivors’ line of sight or within 3 meters of a survivor. Cardboard Cutouts travel at 13m/s when outside all survivor line of sight. When a Cardboard Cutout is within 6 meters of a survivor, The Animated gains Killer Instinct on that survivor. While in the Ink Realm, The Animated can consume one Ink Token to teleport to a Cutout’s location and reemerge into the Trial. Survivors can also break the Cutouts by doing an interaction with them. When a Cardboard Cutout is placed, the ability to place them down is put in cooldown for 15 seconds. (Survivors have collision physics with Cardboard Cutouts, but The Animated does not. i.e. Survivors cannot walk through them, but The Animated can)
Perks
Nyctophobia
While injured and outside your terror radius for 25 seconds, survivors are inflicted with Blindness for 20/30/40 seconds.
When the lights go out, the real work begins.
Hex: Dark Catacombs
After hooking two different survivors, a dull totem ignites and becomes a hex totem.
Survivors 25m or further from another survivor
- Become Oblivious
- Fast and Medium Vault 5/7/9% slower
- Failed skill checks remove 5% progress on the generator they’re working on
“I don’t think I’m meant to leave this place.” - Allison Angel
Studio Tyrant
Whenever you hook a survivor for the first time, gain a token, up to 4.
For each token
- Pallet stun duration is decreased by 3/4/5%
- Basic break actions are 3/4/5% faster
Once 4 tokens are reached, survivors who stun you gain Exhausted for 10 seconds.
“We’ll give them a soul! After all, I own thousands of them.” - Joey Drew
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