Access violation error. Constant crash mid game

(I use Epic Games)
For about a month I've been getting these really unfortunate crashes, especially during killer games and killer 2v8 games.

They usually happpen completely at random but always during gameplay. I have tried many solutions from google and other posts, such as: sfc/scannow, dism, verifying games files, reinstalling the game, applying different arguments(dx11, dx12, d3d12). None of these unfortunately have helped. The crash seems completely at random so theres no specific thing I can mention that causes it.

Log:

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000e31803f0

DeadByDaylight_EGS_Shipping {0x0000000000000000} + 21464466 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 22562468 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 32722227 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 52867249 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 52965039 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 53393458 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 53431678 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 53391684 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 21104516 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 21040720 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 21054652 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 21112814 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 21027210 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 21631460 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 23106919 bytes
DeadByDaylight_EGS_Shipping {0x0000000000000000} + 23104857 bytes
kernel32 {0x0000000000000000} + 183687 bytes
ntdll {0x0000000000000000} + 707308 bytes

Comments

  • launching via dx11 has helped reduce it for me, also going into nvidia control panel and changing the settings (Low Latency Mode → Ultra, Texture Filtering - Quality → High Performance, Vertical Sync → Off, Power Management Mode → Prefer maximum performance, Max Frame Rate → On (60 FPS))

    doesnt mean it isnt shameful that this game is so disastrous atm

    helped change the game from crashing practically every single game to once every two is hours

  • this is a copy of a message i sent in the official dbd discord (and later as an answer to someone on the subreddit) and i want to add a bit more to it:

    ive tried using epic games at first since i thought it was an xbox on pc error but no, crashed on epic too. pretty much every game crashed (less in any killer games though). i tried looking up any suggestions on how to fix it but couldnt really find a fix (besides "lower your graphics and turn off fsr!", which didnt make it any better)

    launching via dx11 seems to have had the biggest impact overall, although the first round after starting up feels a bit more stuttery at first than it did using dx12

    while yeah, as ive said (in the copied message) it has helped reduce it greatly but the game still crashes... now its been giving me max. 15 minute of being banned from matchmaking though, which i count as a partial win :)

    issues for me started shortly after the 'the judgement' update while i had no problems before that

    it also doesnt seem to be triggered by a specific action as far as i can tell. it crashes no matter if im standing still, moving, on hook, hooking, doing a gen, etc.

    @mazzawarj123 said:

    launching via dx11 has helped reduce it for me, also going into nvidia control panel and changing the settings (Low Latency Mode → Ultra, Texture Filtering - Quality → High Performance, Vertical Sync → Off, Power Management Mode → Prefer maximum performance, Max Frame Rate → On (60 FPS))

    doesnt mean it isnt shameful that this game is so disastrous atm

    helped change the game from crashing practically every single game to once every two is hours