The Dredge balance update idea suggestion

Base kit

  • Decrease cool-down of Reign of Darkness to 8s. (was 10s)
  • Adjust the requirement to activate Nightfall to 100. (was 300)
  • Adjust the charge of Nightfall about each act.
    • Damage survivors successfully: +5 charge
    • Hook survivors: +15 charge
    • During using Reign of Darkness: +8 charge per second
    • When survivors are being damaged: +4 charge per second
    • Teleport to Remnant: +6 charge
  • Increase basic teleport speed to 22m/s. (was 19m/s)
  • Increase teleport speed during Nightfall to 44m/s. (was 38m/s)
  • Decrease escape time from locked locker to 2s. (was 2.25s)

Add-on Adjustment

Common
  • Caffeine Tablets
    • Reveal the survivors' aura who are in range of 12 meters from Remnant.
  • Follower's Cowl
    • Charge 1 Nightfall Meter per second while each survivor is being hooked.
  • Mortar and Pestle
    • Every time Nightfall starts, whole locker is unlocked.
  • Wooden Plank
    • During using Reign of Darkness, The Dredge can pass the pallets and breakable walls.
    • The Pallets and Breakable walls which The Dredge passed are automatically broken.
Uncommon
  • Haddie's Calendar
    • Charge 1 Nightfall Meter per second with no actions.
  • Burnt Letters
    • When using Reign of Darkness, the Remnant is summoned in range of 4 meters from repaired generators.
  • Malthinker's Skull
    • Increase the all of charge about Nightfall Meter by 25%.
  • Air Freshener
    • During using Reign Of Darkness, reveals the lockers' aura which are in range of 12 meters from each survivor to yellow.
  • Fallen Shingle
    • Whenever Nightfall activates, survivors scream and reveal their location.
Rare
  • Destroyed Pillow
    • During Nightfall, survivors' all acting speed is decreased by 10%.
  • War Helmet
    • The Dredge doesn't fainted by pallets.
    • The Remnant is summoned on the location where The Dredge fainted by pallets.
    • The Remnant which is summoned by this effect can't remove.
  • Worry Stone
    • This add-on gets 2 tokens with trial starts.
    • The Dredge can leave the Remnant by using 1 token.
    • The token is retrieved when the Remnant is removed anyway.
  • Ottomarian Writing
    • Survivors who interact with Remnant gets Exhausted status effect for 40s.
Very Rare
  • Field Recorder
    • Causes the trial start in Nightfall.
    • Causes Nightfall to activate automatically once the last generator is completed.
    • During Nightfall, survivors can't escape by Exit.
  • Boat Key
    • Reduces exiting time from locked lockers by 50%.
  • Tilling Blade
    • Survivors suffer from Blindness, Hemorrhage, Mangled status effect for 120s after becoming injured during Nightfall. (was 80s)
Ultra Rare
  • Sacrificial Knife
    • Survivors who interact with the Remnant become injured.
    • Maintain the movement speed by 4.6m/s during using Reign of Darkness.
    • Increases cool-down of Reign of Darkness by 4s.
  • Iridescent Wooden Plank
    • During Nightfall, all pallets are blocked by entity.
    • Whenever each survivor is sacrificed, reduces the time of block by 10s.
    • The reduced time of block is starts with next Nightfall.

Development Idea

I want to make The Dredge's gimmik more colorful. So, I develop the point for 'Make Nightfall Circuit' by user. Then, some add-ons have been implemented to make less-utilized Remnant more actively usable.

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