What Is the Balance Philosophy Behind Ghoul and Jason?

Killer balance is getting genuinely ridiculous, especially with Ghoul and Jason.

Ghoul being 115% while also having that much mobility and chase power is just hard to understand. Jason is the same kind of problem in a different way: strong teleporting, absurdly fast and accurate spear throws, and spears are way too easy to keep getting.

At some point there has to be a tradeoff. These kits just feel overloaded, and both killers are extremely easy to get huge value from. It’s honestly exhausting seeing them so often when they already feel this strong.

Judgment is annoying, but I don’t think she’s actually OP. Ghoul and Jason are the two that really make me question what the balance philosophy even is anymore.

Comments

  • chase power

    He can't down you with his M2...

    He requires a lot of skill to do cut offs and mobility is only thing that helps but you can still loop it.

    strong teleporting, absurdly fast and accurate spear throws, and spears are way too easy to keep getting.

    Teleporting is limited to pallet/window locations, you know when he is in omnipresent and you can avoid the material, crouching counters him completely as he can't see the survivor, survivor will not scream and Jason won't get killer instinct. What's "absurdly fast"?, his mobility in omnipresent mode?, that's what a mobility power should be and other killers don't say map wide that they using their power like tp or mobility.

    "accurate spear throws" wdym by that?, his spears are hard to hit (they have a hitbox similar to deathslinger) and also the acr they're thrown at, also he is able to shoot through small cracks which is fun and takes a lot of skill.

    To get the spear the Jason often needs to go out of the loop and during that the survivor can run away which will waste a lot of time, the spears will need time to appear again so for him to get another spear of he missed 2 shots in chase he will need to go quite far to get another spear and he only gets one spear so he needs to get another spear every time, Huntress has 7 hatchets and springtrap can recall the axe without wasting time (and he is 4.6 without the axe).

  • billiy has mobility and moves at 115% . Having good mobility doesn't mean you need to be 110% . It is for the most part reserved for ranged killers . Blight was an exeption because his power is just that good.