Reverse the knight nerfs or rework him
The Knight's latest nerf wasn't necessary; he’s already not easy to play, though rewarding when you get it right. Now it’s even harder, and you don't even get anything out of it. Before, you actually had to do something to counter the Guards; now, you just have to hold down 'W' and drop pallets early. I don't know if it's healthy to make Killers—who are already difficult to play and not exactly top-tier—even harder and worse.
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just to comment on the drop w and drop pallets early, sure you can do that, but pallets are not infinite so you just have to get them to drop the pallets and then desrtoy them and they run out of them, if the survivors dont get the gens done around the dropped pallets pretty fast after then they are a lot harder toget done.
now this does changes how you play knight a lot
I don't think The Knight is an example of a killer who is hard to play at all… the problem is that his primary counterplay is to hold W, so making pallets consistently interact with the guards means survivors have another form of counterplay and also will be more likely to throw otherwise very good pallets to avoid guards which can be to the detriment of survivors in the long run.
Knight isn't hard to play at all, he just doesn't have any skill expression or variance to how you play him lol
These knight "nerfs" were already present, all the change did was make it official for guards to only phase through pallets dropped on the guards face. The main point of the change is so that guards don't try and route around god pallets seen on maps like midwitch and instead give the knight his power back.